Pinned Repositories
2048
Building the 2048 game in Unity in C# and Visual Studio
AStarProject
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
blog-code
code from blog posts
dnSpy
.NET debugger and assembly editor
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ExcelDataReader
Lightweight and fast library written in C# for reading Microsoft Excel files
History
ShaderGame
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
shroudpatric's Repositories
shroudpatric/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
shroudpatric/2048
Building the 2048 game in Unity in C# and Visual Studio
shroudpatric/AStarProject
shroudpatric/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
shroudpatric/blog-code
code from blog posts
shroudpatric/dnSpy
.NET debugger and assembly editor
shroudpatric/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
shroudpatric/ExcelDataReader
Lightweight and fast library written in C# for reading Microsoft Excel files
shroudpatric/History
shroudpatric/ShaderGame
shroudpatric/FancyScrollView
[Unity] A scrollview component that can implement highly flexible animations.
shroudpatric/InjectFix
InjectFix is a hot-fix solution library for Unity
shroudpatric/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
shroudpatric/ml-agents
Unity Machine Learning Agents Toolkit
shroudpatric/MoBaDemo
用Unity做的一个类Moba游戏Demo
shroudpatric/otto
Otto sample project for the AI Planner
shroudpatric/PracticalGameAI
Practical AI programming examples, corresponding articles is here https://zhuanlan.zhihu.com/gdguide
shroudpatric/protobuf
Protocol Buffers - Google's data interchange format
shroudpatric/Scut
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
shroudpatric/shroudpatric.io
shroudpatric/sorry
在线制作`sorry 为所欲为`的gif
shroudpatric/strangeioc
The IoC/Binding Framework for Unity3D and C#
shroudpatric/Unity-JumpJump
Unity3d开发的微信跳一跳小游戏
shroudpatric/Unity3DTraining
Unity3D的练习项目
shroudpatric/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码