Pinned Repositories
ArchECS
Archetype Entity Component System
ecslite-threads
Threads support for LeoEcsLite C# Entity Component System framework
FrameSyncDebugServer
fun
ios-distribution-site
Simple ipa distribution site
MOCDeadLock
A sample project to demonstrate the MOC issue in iOS 8.3.
OpenSSL-for-iPhone
A script for compiling OpenSSL for iOS Devices (iPhone, iPad, iPod Touch, AppleTV)
SimpleIK
Unity Inverse Kinematics made easy
SLogger
Unity3D_PositionBasedFluids
shuningzhou's Repositories
shuningzhou/SimpleIK
Unity Inverse Kinematics made easy
shuningzhou/Unity3DRuntimeTransformGizmo
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
shuningzhou/alphaTab
alphaTab is a cross platform music notation and guitar tablature rendering library.
shuningzhou/android-testdpc
Test DPC is a sample device policy controller for use with Android Enterprise. It gives developers the ability to see how their app will behave in a managed context such as device owner or within a managed profile. Users can set up a work profile, enable work apps, set applications restrictions, manage security polices, and much more. The app also serves as a implementation reference for other DPCs
shuningzhou/boulder
An ACME-based certificate authority, written in Go.
shuningzhou/dns-ad-blocker
shuningzhou/DNSMonitor
A DNS Monitor, leveraging Apple's NEDNSProxyProvider/Network Extension Framework
shuningzhou/glog
Leveled execution logs for Go
shuningzhou/goini
A simple, flexible, efficient and powerful INI parser for Golang.
shuningzhou/JoltPhysics
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
shuningzhou/kcp2k
shuningzhou/Marching-Cubes
Marching cubes in Unity
shuningzhou/MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
shuningzhou/micromdm
Mobile Device Management server
shuningzhou/Octodiff
100% C# implementation of remote delta compression based on the rsync algorithm
shuningzhou/ParrelSync
(Unity3D) Test multiplayer without building
shuningzhou/redis-lock
Implements a locking primitive using redis. An implementation of the algorithm described at https://redis.io/commands/setnx
shuningzhou/scep-1
Go SCEP server
shuningzhou/scepclient
A .NET Core SCEP client
shuningzhou/Seeed_Arduino_AS5600
The library comes with AS5600. Through this library, we can realize read the angles 、get magnetic from a magnet underneath the sensor.
shuningzhou/spacepuppy-unity-framework
This framework is considered obsolete, please see new version at:
shuningzhou/spacepuppy-unity-framework-3.0
A framework of various tools to facilitate making games in Unity2017
shuningzhou/stk-code
The code base of supertuxkart
shuningzhou/tensorflow-deep-learning
All course materials for the Zero to Mastery Deep Learning with TensorFlow course.
shuningzhou/testdocs
shuningzhou/UniTaskStateMachine
StateMachine for UniTask. StateMachine Editor Included.
shuningzhou/Unity-Cameras
Examples of camera controllers in Unity.
shuningzhou/unity-editor-icons
shuningzhou/UnityCrossPlatformDeterministicFloats
Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.
shuningzhou/zoho