/CLUSEK-RT

Vulkan based C++ ray-tracing game engine.

Primary LanguageC++

CLUSEK-RT

CLUSEK-RT is a complex game engine written in C++ and the successor of the CLUSEK game engine. This engine has been designed with a cross-platform design in mind. Thanks to Vulkan API it delivers a next-gen experience with ray tracing to both Linux and Windows platforms. The main principle of the engine is "Push ray tracing to the limit" and it delivers it to the end-users without any compromises.

Gallery

TODO: Add gallery

Binary download

Every CLUSEK-RT release is delivered in binary form for both operating systems. Thanks to this form it's much easier to get familiar with this engine and to check if your computer is compatible with it. The latest official version of this game engine can be downloaded from here.

Documentation

Author

This application is developed single-handed by Jakub Biliński. You can find out more about me on my website: jbilinski.pl.