InkBall
A TypeScript reimplementation of the game included with Windows Vista. Uses matter-js as the physics engine. Canvas renderer is my own.
Maps are autogenerated, although the generator itself needs a rewrite. First 3 maps are easy, next 4 maps are slightly more difficult and the last 3 maps are the most difficult.
Building instructions
npm install
npm run build
# or
yarn install
yarn build
The output will be in ./dist/.