sidsayshmm
CS grad; Loves to fly headfirst into new challenging code on a regular basis (Usually games)
India
sidsayshmm's Stars
nomnomab/nomnom-unity-hub
A companion app to the Unity Hub for template and project creation.
figma/plugin-samples
🔌 Sample Figma plugins.
glurth/LimitedObjectScrollList
This package allows the user to display very long lists, without using many more scene canvas objects than the viewport requires.
scottyboy805/dotnow-interpreter
A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.
Unity-Technologies/ConditionalCompilationUtility
Automatically add defines upon the detection of predicate classes
mob-sakai/GitDependencyResolverForUnity
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
Unity-Technologies/VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
wjakob/instant-meshes
Interactive field-aligned mesh generator
Rovsau/Editor-Sprite-Extractor
jayphelps/git-blame-someone-else
Blame someone else for your bad code.
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
AppMana/appmana-unity-plugin
Stream your apps and games with AppMana for Unity Plugin
wave-harmonic/crest
A class-leading water system implemented in Unity
nomnomab/Quick-Scene
An alternative to the Unity inspector for quicker modifications without leaving the scene.
Unity-Technologies/com.unity.editoriterationprofiler
Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.
Dreaming381/Latios-Framework
A Unity DOTS framework for my personal projects
alelievr/Mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
yasirkula/UnityAssetUsageDetector
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
nukadelic/UnityEditorIcons
Build in unity editor icons
ezmicken/go-space-serv
A pair of game servers. One handles physics simulation, modifying the game environment, and propagating input via UDP. Other handles everything else via TCP.
KhronosGroup/OpenXR-Docs
OpenXR Specification sources and related material
ValveSoftware/steamvr_unity_plugin
SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
TwoTailsGames/Unity-Built-in-Shaders
Unity Built in Shaders
google/skicka
Command-line utility for working with Google Drive. Join the mailing list at https://groups.google.com/forum/#!forum/skicka-users.
paulio/cbcstudio
Syomus/ProceduralToolkit
Procedural generation library for Unity
DOTS-Discord/Unity-DOTS-Discord
DOTS Samples and ongoing research within the Unity Discord DOTS community
DennisCorvers/ByteStream
A blazing fast byte (de)serializer
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity