The Farlight 84 iOS SDK is a comprehensive package designed for the game built on the Unreal Engine v4.25 for Apple iOS ARM-64 platform. This SDK provides critical tools and resources tailored for developers working with Farlight84 on iOS devices.
Apple iOS ARM64 - Farlight 84 Global Offsets
const long GWORLD = 0x107DC4BF8;
const long FNAMEPOOL = 0x107bb6400;
const long OBJECTARRAY = 0x107d4bd50;
// Example for memory aimbot with the offset needed for get/set player look at angle
const long myLookAtOffset = 0x2B0C;
FRotator currentLookAtAngle = Read<FRotator>(PlayerCameraManager + myLookAtOffset);
Included in this SDK is a Python script that enhances the decompilation and analysis of the games executable in Ghidra or IDA Pro. These python scripts leverage the scripts.json
file included in the zipped package, simplifying the importing of function names and addresses into IDA or Ghidra, greatly streamlining your analysis efforts.
ghidra_funcs.py = support all current versions of Ghidra
ida_funcs.py = IDA v7.2 and lower (python2 script)
ida_funcs_python3.py = IDA v7.2+ (python3 script)
Contains C++ headers Group by UE Reflection System Types, split into seperate .h files for Enums, Classes, and Structs. Note: These headers may require modifications to compile successfully.
AIOHeader.hpp
: An all-in-one header file encapsulating the entire dump.
logs.txt
: Log file containing details of the dump process and global offset information.
ObjectsDump.txt
: Dump of ObjObjects.
script.json
: This file contains a JSON array detailing UFunction's that get called by the game logic typically marked as "Exec", there names and inheritance, and addresses. This is for importing this usefull infomation into IDA Pro, or Ghidra for static analysis of the games executable Macho file.
The dump included in this SDK was generated using a modified version of the iOS_UE4Dumper. For more information and access to the tool, visit: GitHub - iOS_UE4Dumper
For SDK information pertaining to Steam and Windows platforms, please visit: GitHub - Farlight84 SDK for Steam and Windows
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/_/\ /_/\ /\_\ /_/\ /\_\ /\_\
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/_/ / /_/ / / \_\ /_/ \ \ \_\ \ \_\
_ _ _ ) ) ) ) ) ) \ / / \ \ / ( ( ( ( ( ( _ _ _
/_/\ /_/\ /_/\ / / / / / / \ (_( )_) / \ \ \ \ \ \ /_/\ /_/\ /_/\
\_\/ \_\/ \_\/ \/_/ \/_/ \/_/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
{dd/mm/yyyy}:
- 26/07/2024: Major Game update updated global offsets and new dump zip file.
- 07/07/2024: Major Game update v2.3.4. Updated global offsets and new dump zip file.
- 17/05/2024: Minor update v.2.2.1. New dump, global offsets, and some helpfull functions not found in the SDK provided.
- 24/04/2024: Major game update v.2.2.o. New full sdk dump and global offsets updated.
- 08/02/2024: Minor game update v.2.0.1. New dump and global offsets have been updated.
- 26/01/2024: Major Game Update to v2.0.0. New classes new content. Still looking through IDA for global pointers however I uploaded SDK
- 29/12/2023: Update new season. v15.1.9 update.
- 02/12/2023: Update new season. v15.6.2 update.
- 10/11/2023: Major game Updated. v15.2.1 Update Global Offsets,
- 27/09/2023: New Season Game Update. v14.4.8. Update to Global Offsets and some minor offsets
- 03/09/2023: Update to Global Offsets. New dump with the latest uploaded, teamID offset changed
- 01/09/2023: Update to Global Offsets. New dump with the latest uploaded.
- 27/08/2023: Update to Global Offsets. New Major game update. majority of internal offsets are the same. Updated new global offsets.
- 15/08/2023: Included python IDA scri[t to import the script.json symbols for IDA v7.7 (python3)
- 27/7/2023: Major game update. Team information has been moved into a new class.
- 16/6/2023: A New Version for iOS is being pushed out with an Update to the Global Offsets
- 03/6/2023: Fixed the ida_funcs.py script. Confirmed working with "IDA - The Interactive Disassembler (Version 7.0.170914 macOSx86_64)"