Game made in 48 hours for Global Game Jam 2017. Local winner for the "most original idea" award.
Page of the game on the GGJ site
- Ilaria Cislaghi [design, level design, programming]
- Roberto Clapis [design, level design, programming]
- Francesco Komauli [design, level design, programming]
- Giacomo Parolini [design, level design, programming]
- Elisa Ragazzini [design, art]
- Alberto Vismara [audio]