Pinned Repositories
BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
brdf
BRDF Explorer
ComputeShaderPlayground
A minimal console application to test compute shader in DirectX 12
DXRPlayground
LearningSICP
SICP Exercises
tev
Image comparison tool. Forked to enhance handling of dds files. See DDS branch.
silvesthu's Repositories
silvesthu/ComputeShaderPlayground
A minimal console application to test compute shader in DirectX 12
silvesthu/DXRPlayground
silvesthu/Capsaicin
AMD ARR team rendering framework
silvesthu/tev
Image comparison tool. Forked to enhance handling of dds files. See DDS branch.
silvesthu/CUDAPlayground
CUDAPlayground
silvesthu/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
silvesthu/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
silvesthu/flip
A tool for visualizing and communicating the errors in rendered images.
silvesthu/ies
Convert the IES file into a IES texture for IES lightning
silvesthu/ImageThumbnailProvider
silvesthu/KickstartRT_demo
Repo for KickstartRT demo application
silvesthu/ltc_code
Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"
silvesthu/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
silvesthu/mitsuba
Mitsuba renderer main repository
silvesthu/mitsuba-blender
Mitsuba integration add-on for Blender
silvesthu/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
silvesthu/nanogui-1
Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
silvesthu/Path-Tracing-SDK
Real-time path tracing library and sample
silvesthu/PixelShaderPlayground
silvesthu/RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
silvesthu/RayTracingWeekend
silvesthu/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
silvesthu/RTXDI
silvesthu/Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
silvesthu/signed-heat-3d
silvesthu/silvesthu.github.io
Blog
silvesthu/smartifdef
Smart ifdef is a sublimetext 3 plugin for highlight #ifdef in C/C++ source
silvesthu/SpatiotemporalBlueNoiseSDK
silvesthu/UnrealEngineSkyAtmosphere
Unreal Engine Sky Atmosphere Rendering Technique
silvesthu/XeGTAO
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license