Pinned Repositories
2D-Platformer
A 2D Action Platformer Experiment made with ECS/DOTS
Code-Node-Editor
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
Flying-Pathfinding
Flying pathfinding prototype using an Octree in Unity 3D
GPU-Planetary-Rendering
GPU atmosphertic scattering and planet generation in Unity 3D
MatterOverdrive
A Replication mod, for Minecraft
NNAO
Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
UI-Node-Editor
A Unity node editor for creating Immediate mode UIs
UIElementNodeGraph
A bare bones stripped down version of the shader graph editor using UIElements
UniGit
An open source GIT Unity3D editor plugin.
simeonradivoev's Repositories
simeonradivoev/ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
simeonradivoev/GPU-Planetary-Rendering
GPU atmosphertic scattering and planet generation in Unity 3D
simeonradivoev/UniGit
An open source GIT Unity3D editor plugin.
simeonradivoev/Galaxia-Runtime
Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.
simeonradivoev/2D-Platformer
A 2D Action Platformer Experiment made with ECS/DOTS
simeonradivoev/Quadcopter-Controller
A prototype for a physically based quadcopter controller with an autopilot in Unity3D
simeonradivoev/BakedInject
Baked dependency injection for Unity.
simeonradivoev/PlayniteMQTTClient
🎮 MQTT Client Extension for Playnite
simeonradivoev/kinect-hue-depth-encoding
Using a Kinect v1 and encoding its depth into a video file as a hue range, it can later be used to playback point-cloud animations.
simeonradivoev/electron-dam
A bundle based digital asset manager built on top of electron using React and typescript.
simeonradivoev/gameflow-launcher
Open-Source Video Game Library Manager. Built using react, Typescript and Electron.
simeonradivoev/echo-unity
Lone Echo Zero-G Mechanics Recreated in Unity Prototype
simeonradivoev/Play-Canvas-Electron-Editor
An offline Electron based editor for the Play Canvas game engine.
simeonradivoev/NamedReferences
A small utility for the unity editor that shows references to and from the selected game object in the hierarchy window.
simeonradivoev/shaarli-midnight-blue
Shaarli dark mode theme
simeonradivoev/2d-procgen-sample
simeonradivoev/uimgui
UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.
simeonradivoev/2d-procgen
simeonradivoev/DH_Themes
simeonradivoev/extinction-globe
simeonradivoev/keep-a-changelog
If you build software, keep a changelog.
simeonradivoev/Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
simeonradivoev/Playnite
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
simeonradivoev/PlayniteAddonDatabase
simeonradivoev/Stardust
Desktop theme for Playnite
simeonradivoev/Svelto.Common
Shared code between the Svelto repositories
simeonradivoev/Svelto.ECS
Svelto ECS C# Entity Component System
simeonradivoev/Svelto.ECS.Tests
Svelto.ECS unit tests
simeonradivoev/UimGui-Addressable-Bug
A bug with UimGui and Addressable where when you load a scene with the UI it doesn't render
simeonradivoev/yuzu
Nintendo Switch emulator