Pinned Repositories
Advent2019
BehaviourTree
C++ Behaviour Tree
FakeDepth
Faking depth with opengles 2.0
python-for-iphone
Build script for compiling python into a static library that can be used with the official SDK
separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
shogles
Starling-Framework
The GPU powered 2D Flash API
tween.lua
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.
simonharvey's Repositories
simonharvey/BehaviourTree
C++ Behaviour Tree
simonharvey/FakeDepth
Faking depth with opengles 2.0
simonharvey/python-for-iphone
Build script for compiling python into a static library that can be used with the official SDK
simonharvey/separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
simonharvey/shogles
simonharvey/Starling-Framework
The GPU powered 2D Flash API
simonharvey/tween.lua
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.
simonharvey/Advent2019
simonharvey/Advent2020-Python
simonharvey/Bindings
simonharvey/Brainiac
Behaviour tree editor for Unity3D
simonharvey/BT-ECS
simonharvey/FlatUIKit
A collection of awesome flat UI components for iOS.
simonharvey/GBA4iOS
A fast GBA emulator for the iPhone/iPod Touch based on version 1.8.0 of gpSPhone by zodttd (https://github.com/zodttd/gpSphone). This version can be compiled directly in Xcode and deployed just like any other app. No jailbreak required.
simonharvey/GPUImage
An open source iOS framework for GPU-based image and video processing
simonharvey/gugi1
AdventOfCode calendar
simonharvey/Halide
a language for image processing and computational photography
simonharvey/immediate2d
A C++ drawing framework for Windows that makes simple graphics programming as fun and easy as the days when computers booted directly to a BASIC prompt
simonharvey/mesh
simonharvey/popcorn-app
An experiment using the peerflix module of nodejs and connecting a bunch of APIs.
simonharvey/Prince-of-Persia-Apple-II
A running-jumping-swordfighting game I made on the Apple II from 1985-89
simonharvey/SDF_URP
simonharvey/shtween
simple c++11 tweening engine
simonharvey/unity-async-utilities
simonharvey/unity-voxel
Mesh voxelization for Unity.
simonharvey/UVAtlas
UVAtlas isochart texture atlas