Pinned Repositories
ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Generative_Deep_Learning_2nd_Edition
The official code repository for the second edition of the O'Reilly book Generative Deep Learning: Teaching Machines to Paint, Write, Compose and Play.
git-media
Handling large media files in Git
KvantGrass
Animating grass shader for Unity
ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
stb
stb single-file public domain libraries for C/C++
unity-sandbox
A sandbox repository to test code snippets in Unity
unity-shaders
A repository to store various Unity shader codes
unity-shin-core
UnityBoatAttack
Demo Project using the Universal RP from Unity3D
sindharta's Repositories
sindharta/unity-sandbox
A sandbox repository to test code snippets in Unity
sindharta/Generative_Deep_Learning_2nd_Edition
The official code repository for the second edition of the O'Reilly book Generative Deep Learning: Teaching Machines to Paint, Write, Compose and Play.
sindharta/unity-shaders
A repository to store various Unity shader codes
sindharta/unity-shin-core
sindharta/UnityBoatAttack
Demo Project using the Universal RP from Unity3D
sindharta/action-slack-notify
GitHub Action for sending a notification to a Slack channel
sindharta/AnimeGANv3
Use AnimeGANv3 to make your own animation works, including turning photos or videos into anime.
sindharta/com.unity.selection-groups
sindharta/build-three-real-world-python-applications-4379002
This repo is for the LInkedin Learning course: Build Three Real-World Python Applications
sindharta/ControlNet
Let us control diffusion models!
sindharta/GDL_code
The official code repository for examples in the O'Reilly book 'Generative Deep Learning'
sindharta/hello-triangle-dxr
sindharta/MeshSyncDCCPlugins
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
sindharta/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
sindharta/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
sindharta/ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
sindharta/python-essential-training-4314028
This repo is for the Linkedin Learning Course: Python Essential Training
sindharta/python-sandbox
sindharta/recurrent-neural-networks-2478142
This repo is for the LinkedIn Learning course Recurrent Neural Networks
sindharta/RenderTextureStackBuiltIn
sindharta/shader-variant-explorer
Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.
sindharta/SharpZipLib
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
sindharta/SPCRJointDynamics
布風骨物理エンジン
sindharta/UIElementsExamples
Unity project containing examples to use UIElements in the Editor
sindharta/unity-shin-graphics-debug
sindharta/unitychan-crs
Unity-Chan "Candy Rock Star" Live Demo
sindharta/UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
sindharta/UnityGraphicsProgramming
書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ
sindharta/upload-to-drive
Github action to upload a file or a folder to Google Drive
sindharta/URP3DSampleScenes
The beta release of the new URP Sample Scene