sirhamsteralot/HaE-PBLimiter
Profiles pb's and damages them when their runtime goes over a set value
C#MIT
Issues
- 0
Feature Suggestion
#38 opened by Raidfire85 - 1
- 0
- 0
- 12
PBLimiter does nothing
#31 opened by Sigurdovich - 1
How about rewarding PB for good behavior?
#35 opened by Starwaster - 0
- 8
v1.1.0.0 doesn't seem to overheat pb's
#29 opened by kontu - 3
Player names not resolving to Steam IDs
#32 opened by klemens-st - 2
- 2
[Feature request] Warn player before damaging PB, when execution time reaches half of player's limit
#15 opened by azazar - 2
- 4
Players complain about empty PBs blowing up
#20 opened by LordTylus - 2
- 2
- 3
"!pblimiter status" displays some blocks twice
#21 opened by azazar - 1
[Feature request] Client Command
#8 opened by KuroshiShirone - 2
- 2
Server crash
#17 opened by Roshag - 1
- 1
fatal error after PB pverheat
#18 opened by scytero - 2
Does it actually work?
#16 opened by azazar - 1
- 1
- 2
Exception
#12 opened by Demolish50 - 1
- 1
- 2
Change to the PB kill order
#9 opened by jturp - 3
Option to disable the overheating message
#5 opened by Fank - 2
Make PB overheat damage configurable
#3 opened by Fank - 16
- 3
Add option to exclude factions
#4 opened by Fank - 1