/Super-Space-Escape

A top-down RPG for the Windows Phone 7 platform (developed using C# and XNA)

Primary LanguageC#

#Super Space Escape

Super Space Escape is an open source, top-down RPG developed for the Windows Phone 7 platform. It is the collaborative effort of John Keech, Bryant Poffenberger, Zach Pollock, Michael Perkins, Matt Nidoh, Stephen Dawkins, and Nathan Kreitz for Texas A&M University's CSCE 315 Programming Studio course.

##Project Contents This project contains the source code and executables for our game as well as several other applications that were created to aid in the development of the game.

###The Game The game is developed in C# using the XNA framework. It is intended to run on the Windows Phone 7 platform.

###Map Editor The map editor allows for the creation and manipulation of level files that are used within the game. The map editor is a standalone Windows Form application written in C#.

###AutoID Generation for tilesets This small application overlays an ID onto each tile in a tileset image for easy debugging of the levels files and the game engine.