Pinned Repositories
ai-hub
For learning, exploration and experimentation
angular-getting-started
autolens-gui
Developing a GUI for autolens
autolens_workspace
The PyAutoLens workspace: contains example scripts, datasets and more
avalanche
Following the threejs-journey
bulls-and-cows
ring-menu
Tomb Raider styled ring menu
tomb-editor-public
Unofficial Tomb Raider level editor.
webgpu-raytracer
skcajs's Repositories
skcajs/ring-menu
Tomb Raider styled ring menu
skcajs/webgpu-raytracer
skcajs/ai-hub
For learning, exploration and experimentation
skcajs/autolens-gui
Developing a GUI for autolens
skcajs/autolens_workspace
The PyAutoLens workspace: contains example scripts, datasets and more
skcajs/avalanche
Following the threejs-journey
skcajs/chess
An implementation of chess in pygame
skcajs/cosmosim-mirror
Original repo from the BSc project Spring 2022
skcajs/catarina
skcajs/cosmo-ml
skcajs/cosmo-sim
skcajs/game-of-life-webgpu
skcajs/learn-opengl
Implimentation of the Learn OpenGL book by Joey De Vries
skcajs/nori
Nori: an educational ray tracer
skcajs/ntnu-artificial-intelligence
Repository for exploring algorithms
skcajs/ntnu-machine-learning
skcajs/ntnu-machine-learning-assignment-2
skcajs/ntnu-machine-learning-assignment-3
skcajs/ntnu-machine-vision
Coursework for the machine vision module
skcajs/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
skcajs/pbrt-v4-scenes
Example scenes for pbrt-v4
skcajs/ray-tracing-in-one-weekend
My Implementation of Peter Shirley's Ray Tracing in One Weekend Series
skcajs/ray-tracing-in-one-weekend_OLD
My Implementation of Peter Shirley's Ray Tracing in One Weekend Series
skcajs/raycaster
skcajs/roaming-sphynx
skcajs/sentionaut
skcajs/threejs-object-editor
An object editor written in threejs
skcajs/ts-raytracer-challange
skcajs/webgl-exploration
skcajs/webgpu-app