Click for a video of the octopus creation system you will create today:
- Fork this repo
- Clone your fork
- Open either the Godot or the Unity starter project
- Create a new scene and add an octopus_creator node/script
- Add fields for num_tentacles and tentacle_length
- Modify the code in _process in octopus_spawner.gd to draw the gizmo as per the video showing where the parts will be generated
- I suggest you draw a diagram and work this out on paper first.
- Modify the code in _ready to create the elements of the creature from CSGNodes and animate it using Tweens or whatever you like. You can use the spine_animator script
Description | Marks |
---|---|
Setting up scene | 20 marks |
Gizmo drawing | 20 marks |
Instantiating the segments | 20 marks |
Animating the segments | 20 marks |
Any other cool thing | 20 marks |
You should make a commit with a message every 20 minutes