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Use Gimp and many layers to build up colors and logos as desired
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Don't Modify the Ambient Occlusion or Wireframe layers
- Flatten Image
- Export as DDS - Use BC2/DXT3 compression and Generate mipmaps
- Save in skins folder for each car with folder name "shankar_kulumani"
- Ensure skin < 10MB
Transperency
0-5% - Matte 25% - Gloss 95% - Mettalic Reflective
https://www.simracingsystem.com/showthread.php?tid=5433 https://www.simracingsystem.com/showthread.php?tid=736