INI is an informal standard for configuration files for some platforms or software. INI files are simple text files with a basic structure composed of "sections" and "properties".
This is an INI file parser in Rust.
[dependencies]
rust-ini = "0.15"
- Create a Ini configuration file.
extern crate ini;
use ini::Ini;
fn main() {
let mut conf = Ini::new();
conf.with_section(None)
.set("encoding", "utf-8");
conf.with_section(Some("User"))
.set("given_name", "Tommy")
.set("family_name", "Green")
.set("unicode", "Raspberry树莓");
conf.with_section(Some("Book"))
.set("name", "Rust cool");
conf.write_to_file("conf.ini").unwrap();
}
Then you will get conf.ini
encoding=utf-8
[User]
given_name=Tommy
family_name=Green
unicode=Raspberry\x6811\x8393
[Book]
name=Rust cool
- Read from file
conf.ini
extern crate ini;
use ini::Ini;
fn main() {
let conf = Ini::load_from_file("conf.ini").unwrap();
let section = conf.section(Some("User")).unwrap();
let tommy = section.get("given_name").unwrap();
let green = section.get("family_name").unwrap();
println!("{:?} {:?}", tommy, green);
// iterating
for (sec, prop) in &conf {
println!("Section: {:?}", sec);
for (key, value) in prop.iter() {
println!("{:?}:{:?}", key, value);
}
}
}
- More details could be found in examples.
Copyright (c) 2014 Y. T. CHUNG
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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