cub3D is a graphic design project inspired by the world-famous 90's game Wolfenstein 3D, which was the first FPS ever. It enables you to explore the technique of ray-casting. The goal is to make a dynamic view inside a maze, in which you’ll have to find your way.
- Wall collisions
- Simple map reading
- Dynamic view inside the maze
- Use of graphics library for rendering
- Start by cloning this repository.
- Navigate into the directory:
cd cub3D
- Compile the project:
make
- Run the project:
./cub3D map.cub