Pinned Repositories
alcexamples
Some more example ports using flascc to target Flash (http://gaming.adobe.com/technologies/flascc)
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
CatLib
CatLib Unity3D Component-Based Framework
crossbridge
C/C++ Compiler for the ActionScript Virtual Machine (AVM2)
cshotfix
C# HotFix C#热更新 unity3d 热更新
FairyGUI-layabox
A flexible UI framework for LayaAir
FairyGUI-starling
A flexible UI framework for Starling.
HDRP-Custom-Passes
A bunch of custom passes made for HDRP
las3r
A lisp compiler for the AVM2.
Starling-Extension-Particle-System
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
slinkz's Repositories
slinkz/FairyGUI-layabox
A flexible UI framework for LayaAir
slinkz/FairyGUI-starling
A flexible UI framework for Starling.
slinkz/HDRP-Custom-Passes
A bunch of custom passes made for HDRP
slinkz/las3r
A lisp compiler for the AVM2.
slinkz/Starling-Extension-Particle-System
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
slinkz/alcexamples
Some more example ports using flascc to target Flash (http://gaming.adobe.com/technologies/flascc)
slinkz/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
slinkz/CatLib
CatLib Unity3D Component-Based Framework
slinkz/crossbridge
C/C++ Compiler for the ActionScript Virtual Machine (AVM2)
slinkz/cshotfix
C# HotFix C#热更新 unity3d 热更新
slinkz/ET
Unity3D Client And C# Server Framework
slinkz/ET-Modules
ET的Module
slinkz/FairyGUI-as3
A flexible UI framework for Flash AS3
slinkz/FairyGUI-unity
A flexible UI framework for Unity
slinkz/gl_vk_chopper
Simple vulkan rendering example.
slinkz/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
slinkz/JumpCommand
A develop console for Unity let you input command string to execute debug functions. Only one line code to register custom command.
slinkz/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
slinkz/LogicPhysics
LogicPhysics FixedPoint Math
slinkz/MobaUIProject20180116
hello git
slinkz/NavMeshPlus
Unity NavMesh 2D Pathfinding
slinkz/spine-runtimes
2D skeletal animation runtimes for Spine.
slinkz/Starling-FFParticleSystem
Improved particle system for the Starling framework
slinkz/Starling-Framework
The Cross Platform Game Engine
slinkz/UniTask
Provides an efficient allocation free async/await integration to Unity.
slinkz/Unity-Logs-Viewer
Using this tool you can easily check your editor console logs inside the game itself! No need to go back to the project and do any tests to track the problems!
slinkz/UNITY3D-DATA-VIEWER
UNITY3D EDITOR DATA_VIEWER . / UNITY3D 可视化数据编辑器 .
slinkz/UnityCsReference
Unity C# reference source code
slinkz/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.