A top-level ecs game engine on top of three.js, meshwalk.js and Entity Component System pattern.
Based on @yomotsu's (Akihiro Oyamada) MeshWalk library.
A top-level ecs game engine on top of three.js, meshwalk.js and Entity Component System pattern.
Based on @yomotsu's (Akihiro Oyamada) MeshWalk library.