/what-to-code

A list of projects I can work on when I don't know what to do with my time

what-to-code

A list of projects I can work on when I don't know what to do with my time. Based on joereynolds/what-to-code.

  • Herod : An heraldry editor.
    • Interesting aspects :
      • Blazon description use some kind of plain-text language with its own syntax
    • Challenges :
      • This could easily become an SVG nightmare just for partitions
      • Sizes of the charges?
  • Markdown Adventure : A choose-your-own-adventure spec and parser to make it possible to write simple text-based games in Markdown, possibly with enough hooks to write a full engine around the parser.
    • Interesting aspects :
      • Markdown is surprisingly well-suited to this, once you substitute the right syntaxtic constructs to fulfll the right functions.
      • Markdown parsing lib Marked could make it easy to write such a parser.
    • Challenges :
      • Try to balance the limitations of fitting a language made for markup to work as an interactive fiction language with the conveinience of using a language most people already know from using Reddit and GitHub.