- Download from Github
- Unzip to a folder and navigate to it in Terminal
- npm install
- npm start
- In your browser, go to localhost:3000
- When you die, refresh the page. It doesn't have a reset yet!
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This is a Codeclan group project by: https://github.com/Jen-Jen91 https://github.com/Jordanraitt https://github.com/n00dl3nate https://github.com/smelge/
The original repository with commits and code breakdown is here: https://github.com/n00dl3nate/Pro_Z
The brief was to produce a game in Javascript over the course of a week. The final product was designed as a simple RPG. The player starts with 3 directions to travel in. Each movement randomly generates a room that can contain a monster, health or attack upgrade. After a certain number of moves, the player wins. Monsters are generated from a Dungeons and Dragons API.
We used Bootstrap to style the frontend.
- Player took damage instantly when attacked by enemies instead of when hit
- Enemy Healthbars would use HP as percentage of Healthbar. e.g. Starts at 100%, when updated would drop to 15% if HP was 15
- Player death would be instant with no time to see what killed you. Added delay for Death Screen.
- Removed files that were doing nothing
- Removed old commented out code
- Cleaned up some functions