Package telnet provides TELNET and TELNETS client and server implementations, for the Go programming language.
The telnet package provides an API in a style similar to the "net/http" library that is part of the Go standard library, including support for "middleware".
(TELNETS is secure TELNET, with the TELNET protocol over a secured TLS (or SSL) connection.)
Online documentation, which includes examples, can be found at: http://godoc.org/github.com/reiver/go-telnet
A very very simple TELNET server is shown in the following code.
This particular TELNET server just echos back to the user anything they "submit" to the server.
(By default, a TELNET client does not send anything to the server until the [Enter] key is pressed. "Submit" means typing something and then pressing the [Enter] key.)
package main
import (
"github.com/reiver/go-telnet"
)
func main() {
var handler telnet.Handler = telnet.EchoHandler
err := telnet.ListenAndServe(":5555", handler)
if nil != err {
//@TODO: Handle this error better.
panic(err)
}
}
If you wanted to test out this very very simple TELNET server, if you were on the same computer it was running, you could connect to it using the bash command:
telnet localhost 5555
(Note that we use the same TCP port number -- "5555" -- as we had in our code. That is important, as the value used by your TELNET server and the value used by your TELNET client must match.)
TELNETS is the secure version of TELNET.
The code to make a TELNETS server is very similar to the code to make a TELNET server.
(The difference between we use the telnet.ListenAndServeTLS
func instead of the
telnet.ListenAndServe
func.)
package main
import (
"github.com/reiver/go-telnet"
)
func main() {
var handler telnet.Handler = telnet.EchoHandler
err := telnet.ListenAndServeTLS(":5555", "cert.pem", "key.pem", handler)
if nil != err {
//@TODO: Handle this error better.
panic(err)
}
}
If you wanted to test out this very very simple TELNETS server, get the telnets
client program from here:
https://github.com/reiver/telnets
package main
import (
"github.com/reiver/go-telnet"
)
func main() {
var caller Caller = telnet.StandardCaller
//@TOOD: replace "example.net:5555" with address you want to connect to.
telnet.DialToAndCall("example.net:5555", caller)
}
package main
import (
"github.com/reiver/go-telnet"
"crypto/tls"
)
func main() {
//@TODO: Configure the TLS connection here, if you need to.
tlsConfig := &tls.Config{}
var caller Caller = telnet.StandardCaller
//@TOOD: replace "example.net:5555" with address you want to connect to.
telnet.DialToAndCallTLS("example.net:5555", caller, tlsConfig)
}
A more useful TELNET servers can be made using the "github.com/reiver/go-telnet/telsh"
sub-package.
For example:
package main
import (
"github.com/reiver/go-oi"
"github.com/reiver/go-telnet"
"github.com/reiver/go-telnet/telsh"
"fmt"
"io"
"time"
)
func fiveHandler(stdin io.ReadCloser, stdout io.WriteCloser, stderr io.WriteCloser)error {
oi.LongWriteString(stdout, "The number FIVE looks like this: 5\r\n")
return nil
}
func fiveProducer(ctx telsh.Context, name string, args ...string) telsh.Handler{
return telsh.PromoteHandlerFunc(fiveHandler)
}
func danceHandler(stdin io.ReadCloser, stdout io.WriteCloser, stderr io.WriteCloser)error {
for i:=0; i<20; i++ {
oi.LongWriteString(stdout, "\r⠋")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠙")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠹")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠸")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠼")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠴")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠦")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠧")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠇")
time.Sleep(50*time.Millisecond)
oi.LongWriteString(stdout, "\r⠏")
time.Sleep(50*time.Millisecond)
}
oi.LongWriteString(stdout, "\r \r\n")
return nil
}
func danceProducer(ctx telsh.Context, name string, args ...string) telsh.Handler{
return telsh.PromoteHandlerFunc(danceHandler)
}
func main() {
shellHandler := telsh.NewShellHandler()
shellHandler.WelcomeMessage = `
__ __ ______ _ _____ ____ __ __ ______
\ \ / /| ____|| | / ____| / __ \ | \/ || ____|
\ \ /\ / / | |__ | | | | | | | || \ / || |__
\ \/ \/ / | __| | | | | | | | || |\/| || __|
\ /\ / | |____ | |____ | |____ | |__| || | | || |____
\/ \/ |______||______| \_____| \____/ |_| |_||______|
`
// Register the "five" command.
commandName := "five"
commandProducer := telsh.ProducerFunc(fiveProducer)
shellHandler.Register(commandName, commandProducer)
// Register the "dance" command.
commandName = "dance"
commandProducer = telsh.ProducerFunc(danceProducer)
shellHandler.Register(commandName, commandProducer)
shellHandler.Register("dance", telsh.ProducerFunc(danceProducer))
addr := ":5555"
if err := telnet.ListenAndServe(addr, shellHandler); nil != err {
panic(err)
}
}
TELNET servers made using the "github.com/reiver/go-telnet/telsh"
sub-package will often be more useful
as it makes it easier for you to create a shell interface.
There is a lot more information about documentation on all this here: http://godoc.org/github.com/reiver/go-telnet
(You should really read those.)