Pinned Repositories
AnimeXStream
An Android app to watch anime on your phone without ads.
arduino-Max72xxPanel
Arduino interface for Adafruit-GFX to control a set of 8x8 LEDs with a MAX7219 or MAX7221
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Blacksmith
Blacksmith is a tool for viewing, extracting, and converting textures, 3D models, and sounds from Assassin's Creed: Odyssey/Origins/Valhalla and Steep.
character-chan
Cross-Platform 2D and 3D Programmatic Character Generator based on cubic splines
cinema4d-3divs
Cinema4D(Python) Script to export 3D planes as 3D React Components
cinema4d-to-unity
A Python plug-in to help streamline Cinema 4D to Unity workflow
DECA
DECA: Detailed Expression Capture and Animation (SIGGRAPH 2021)
dslab
VTU 3rd sem DS lab
NASA-3D-Resources
Here you'll find a growing collection of 3D models, textures, and images from inside NASA.
smith076's Repositories
smith076/AnimeXStream
An Android app to watch anime on your phone without ads.
smith076/Blacksmith
Blacksmith is a tool for viewing, extracting, and converting textures, 3D models, and sounds from Assassin's Creed: Odyssey/Origins/Valhalla and Steep.
smith076/character-chan
Cross-Platform 2D and 3D Programmatic Character Generator based on cubic splines
smith076/DECA
DECA: Detailed Expression Capture and Animation (SIGGRAPH 2021)
smith076/dslab
VTU 3rd sem DS lab
smith076/EasyMocap
Make human motion capture easier.
smith076/empty
smith076/freemocap
Free Motion Capture for Everyone 💀✨
smith076/fx-gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
smith076/glTFast
Efficient glTF 3D import / export library for Unity
smith076/hackathon-basics-master
smith076/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
smith076/kShading
Shading models for Unity’s Universal Render Pipeline.
smith076/Liberte_Block3
smith076/LiliumToonGraph
UniversalRP Toon Shader with ShaderGraph
smith076/mediapipe
smith076/MocapNET
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance
smith076/NesCat
Enhanced version Nintendo Emulator for ESP32
smith076/openpose
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
smith076/PartKeepr
Open Source Inventory Management
smith076/pyUnity
smith076/SanAndreasUnity
Open source reimplementation of GTA San Andreas game engine in Unity
smith076/speech-text-interface
Internal work unit 3 for "Liberte"
smith076/speech2text
Speech to text along with unity frontend
smith076/TopoMap
smith076/ublockly
reimplementation of google blockly for Unity
smith076/UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
smith076/URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository
smith076/URP_Toon
A Toon Shader in Unity Universal Render Pipeline.
smith076/VTU-CSE-LAB-SOLUTIONS
ONE PLATFORM FOR ALL THE CSE LAB SOLUTIONS OF VTU - EASIEST, SIMPLE & CRYSTAL CLEAR CONTENT :) (SCHEMES INCLUDED ARE +2015 +2017 +2018)