This is a sample game shard built using Cardinal and Nakama as the account abstraction and transaction relayer.
A mage target exists that will check for some common pre-requisites. Run the check with:
mage check
Docker and docker compose are required for running Nakama and both can be installed with Docker Desktop.
Installation instructions for Docker Desktop
Mage is a cross-platform Make-like build tool.
git clone https://github.com/magefile/mage
cd mage
go run bootstrap.go
To start Nakama and Cardinal:
mage start
To start ONLY Cardinal in dev mode (compatible with the Retool dashboard):
mage dev
To restart ONLY Cardinal:
mage restart
To stop Nakama and Cardinal:
mage stop
Alternatively, killing the mage start
process will also stop Nakama and Cardinal
Note, for now, if any Cardinal endpoints have been added or removed Nakama must be relaunched (via mage stop
and mage start
).
We will add a future to hot reload this in the future.
Visit localhost:7351
in a web browser to access the Nakama console. For local development, use admin:password
as your login
credentials.
The Account tab on the left will give you access to a valid account ID.
The API Explorer tab on the left will allow you to make requests to Cardinal.
You can verify the Nakama server is running by visiting localhost:7351
in a web browser. For local development, use
admin:password
as our login credentials.
The API Explorer (on the sidebar) allows you to make requests to both Nakama and your Cardinal server.
Before using any endpoints, you need to populate the User ID field (between the endpoint dropdown and the submit button).
The user ID 00000000-0000-0000-0000-000000000000
is a special admin user ID that will always be defined. Alternatively,
a new user can be created by selecting the Authenticate Device
endpoint from the dropdown. Populate the request boy
with a payload like:
{
"account": {
"id": "123456789123456789"
},
"create": true,
"username": "some-username"
}
And hit Submit
no. User ID is required for this endpoint.
To get the User ID of your newly created account, click the Accounts
item in the sidebar. Copy the relevant User ID
and paste it into the User ID field on the API Explorer to hit other endpoints.
A persona tag is essentially a cardinal based user. To create a persona tag in your cardinal game, select the nakama/claim-persona
endpoint from the dropdown. Make sure to paste in a valid User ID into the User ID field. Set the request body to:
{
"persona_tag": "some-persona-tag"
}
and hit Submit. You should see a response like:
{
"persona_tag": "some-persona-tag",
"status": "pending",
"tick": 2567,
"tx_hash": "0x6bc26694dee4c4163335e4fe01d73eab2da071f38b991ae8424fa52de330c228"
}
This means cardinal received the request, and the request is pending. Change your endpoint to nakama/show-persona
and hit
Submit (no request body needed) to verify the claim-persona operation was successful. The response body should be similar
to the nakama/claim-persona
response, except "status" should now say "accepted".
This mean both Nakama and Cardinal are aware of your Nakama user and the related Persona Tag.
Once your persona tag has been set up, you send transactions to your custom cardinal transaction endpoints. If you set up a transaction like this:
package main
import (
"pkg.world.dev/world-engine/cardinal/ecs"
"pkg.world.dev/world-engine/cardinal/ecs/inmem"
)
type MoveMsg struct {
Dx, Dy int
}
type MoveReply struct {
FinalX, FinalY int
}
var MoveTx = ecs.NewTransactionType[MoveMsg, MoveReply]("move")
func main() {
world := inmem.NewECSWorld()
world.RegisterTransaction(MoveTx)
}
The dropdown will contain an entry with tx-move
. The request body for that transaction could be:
{
"Dx": 100,
"Dy": 200,
}
Hit submit, and the transaction will be sent to your cardinal implementation. What your game does with the transaction depends on what Systems you've defined.
The Storage
item in the sidebar allows you to view Nakama user data. Storage objects with a key name of persona_tag
describe which persona tag has been associated with user ID.
The Cardinal Editor is a web-based companion app that makes game development of Cardinal easier. It allows you to inspect the state of Cardinal in real-time without any additional code.
To work with the Cardinal Editor, you must first start the Cardinal server in dev mode:
mage dev
Then, open the Cardinal Editor in a web browser.