For help with mod installation or trouble-shooting strange issues, please refer to the Subnautica Modding Discord
Mod | Description | Nexus |
---|---|---|
MoreCyclopsUpgrades | Provides the framework to expand the Cyclops with lots of new upgrades and more upgrade consoles to fit them all in. Too many features to list here. |
101 |
Vehicle Upgrades In Cyclops | Adds all the crafts from the Moonpool's Vehicle Upgrade Console to the Cyclops Fabricator. | 83 |
CustomCraft2SML | A complete replacement for CustomCraft built using SMLHelper for the better compatibility with other mods | 114 |
UpgradedVehicles | Depth modules add gradually increasingly bonuses to vehicle HP, damage reduction, speed, and engine efficiency. Improves Hull Armor Module and adds the new vehicle Speed Boost Module |
115 |
DataBoxScannerFix | Fixes the bug where the Scanner Room would still pick up empty DataBoxes. Special thanks to Vlad-00003 for making LargeDepositsFix open source which helped kick start the fix for DataBoxes. |
128 |
MidGame Batteries | Adds a new Battery and Power Cell that can be crafted shortly after reaching the depths of the Lost River. | 170 |
BetterBioReactor | All the enhancements of the Cyclops BioReactor brought to the base Special thanks to Waisie Milliams Hah for helping with the UI additions. |
218 |
VehicleModuleFabricator | Adds a new buildable fabricator for vehicle upgrade modules. Big thanks to OSubMarin for getting the new model working. Now remade inside CustomCraft2. |
93 |
IonCubeGenerator | Makes ion cubes from inside your own base! Created in collaboration with ccgould / FCStudios |
242 |
Mods built using the MoreCyclopsUpgrades APIs in part or in whole.
Mod | Description | Nexus |
---|---|---|
CyclopsAutoZappers | Use the Seamoth Electrical Defense System as automated protection against hostile predators. | 276 |
CyclopsBioReactor | Build a miniature, upgradeable bioreactor for your Cyclops. New bioreactor model created by ccgould / FCStudios |
277 |
CyclopsEngineUpgrades | Adds another 2 tiers of Cyclops Engine Efficiency upgrades. | 275 |
CyclopsNuclearReactor | The nuclear reactor the Cyclops always deserved! Created in collaboration with ccgould / FCStudios |
241 |
CyclopsNuclearUpgrades | A tiny nuclear reactor that fits in the upgrade console itself. Also includes the optional Nuclear Fabricator to build all your nuclear crafts in one place. |
274 |
CyclopsSolarUpgrades | Provides two tiers of solar charging upgrade modules. | 273 |
CyclopsSpeedUpgrades | Provides a speed boosting upgrade module for the Cyclops. | 272 |
CyclopsThermalUpgrades | Improves the original Cyclops Thermal Reactor Module and lets you upgrade it into a better version. | 271 |
CyclopsEnhancedSonar | (Remake of CyclopsNearFieldSonar) Adds the near field scan effect of the Seaglide to the Cyclops Sonar Upgrade. | 370 |
CyclopsSimpleSolar | An alternative solar charger for the Cyclops that keeps things simple. No tiers. No stacking. Just simple. | 483 |