Entities Graphics provides systems and components for rendering ECS entities. Entities Graphics is not a render pipeline: it is a system that collects the data necessary for rendering ECS entities, and sends this data to Unity's existing rendering architecture.
soargon/com.unity.entities.graphics
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh rendering and LOD.
C#NOASSERTION