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diff-projectiles.mov
A scene to let the player throw stuff by launching a projectile, predicting its trajectory to see its landing position, and throwing the projectile!
- Predict A trajectory: One can click and hold to launch a projectile, drag to move the transparent cube indicating the predicted landing position, and release to fire the projectile!
- Keywords:
Rigidbody
,Line Renderer
,InputSystem
, high school physics, lots of 3d math
- Keywords:
- Move the character: Move the character movement with
WASD
and rotate the character with the mouse.- Keywords:
InputSystem
,CharacterController
- Keywords:
- Multiversity in projectiles: there are projectiles that are just balls; there are projectiles that stick on whatever surfaces they're touching; there're projectiles that exchange their colour with surfaces they're touching. Hold and scroll to use different projectiles!
- Keywords:
Renderer
,RigidBody
,InputSystem
- Keywords:
- Projectile Sound Effect: Projectiles have their own sound. Some sound muffled, and some sound grating.
- Keywords:
fmod
- Keywords: