A Pixel-Style Shooting Game developed in 72 hours for IcoJam 2023
Play on Itcho.io!
- Implemented a time-based gameplay mechanic, where players have only three seconds to live, encouraging quick thinking and reflexes.
- Based on NavMeshPlus to enable enemy AI behaviour on tilemaps, allowing enemies to intelligently chase or retreat from the player.
- Free-roaming AI algorithm to manage enemy positioning and prevent overcrowding and enhance gameplay balance.
- Particle systems for VFX, including dynamic death animations and realistic smokes for fireballs.
- Use Unity's URP 2D lighting to create an atmospheric experience, employing darkness and limited lighting strategically to heighten suspense and challenge.