/WaterWorld

A user-friendly cross-platform 2D Game Engine developed in C# for seamless and efficient game development.

Primary LanguageC#

Water World

This is a WIP cross-platform 2D Game Engine developed in C#.

Build Instructions

Below is a list of prerequisites and build instructions.

Prerequisites

Windows, Mac and Linux

  1. Download or clone the repository.
  2. Open WaterWorld.sln your favourite IDE.
  3. Build the solution (or dotnet build).
  4. Run the appropriate Launcher (or dotnet run).

Download

Release builds will be available as NuGet packages.