steampy
is a library for Python, inspired by node-steam-tradeoffers, node-steam and other libraries for Node.js.
It was designed as a simple lightweight library, combining features of many steam libraries from Node.js into a single python module.
steampy
is capable of logging into steam, fetching trade offers and handling them in simple manner, using steam user credentials
and SteamGuard file(no need to extract and pass sessionID and webCookie).
steampy
is developed with Python 3 using type hints and many other features its supported for Windows, Linux and MacOs.
pip install steampy
Obtaining SteamGuard from mobile device
Obtaining SteamGuard using Android emulation
from steampy.client import SteamClient
steam_client = SteamClient('MY_API_KEY')
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
If you have steamid
, shared_secret
and identity_secret
you can place it in file Steamguard.txt
instead of fetching SteamGuard file from device.
{
"steamid": "YOUR_STEAM_ID_64",
"shared_secret": "YOUR_SHARED_SECRET",
"identity_secret": "YOUR_IDENTITY_SECRET"
}
You'll need to obtain your API key and SteamGuard file in order to run the examples,
and then fill login and password in storehose.py
file.
The storehouse.py
file contains an example of handling incoming trade offers.
python storehouse.py
If you want to generate authentication codes and use steampy as steam desktop authenticator
then fill required secrets in desktop_authenticator.py
file.
The desktop_authenticator.py
file contains examples of generating such one time codes/
python desktop_authenticator.py
Unless specified in documentation, the method does not require login to work(it uses API Key from constructor instead)
login(username: str, password: str, steam_guard: str) -> requests.Response
Log into the steam account. Allows to accept trade offers and some other methods.
from steampy.client import SteamClient
steam_client = SteamClient('MY_API_KEY')
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
You can also use with
statement to automatically login and logout.
with SteamClient(api_key, login, password, steam_guard_file) as client:
client.some_method1(...)
client.some_method2(...)
...
logout() -> None
Using SteamClient.login
method is required before usage
Logout from steam.
from steampy.client import SteamClient
steam_client = SteamClient('MY_API_KEY')
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
steam_client.logout()
You can also use with
statement to automatically login and logout.
with SteamClient(api_key, login, password, steam_guard_file) as client:
client.some_method1(...)
client.some_method2(...)
...
is_session_alive() -> None
Using SteamClient.login
method is required before usage
Check if session is alive. This method fetches main page and check
if user name is there. Thanks for vasia123 for this solution.
from steampy.client import SteamClient
steam_client = SteamClient('MY_API_KEY')
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
is_session_alive = steam_client.is_session_alive()
api_call(request_method: str, interface: str, api_method: str, version: str, params: dict = None) -> requests.Response
Directly call api method from the steam api services.
from steampy.client import SteamClient
steam_client = SteamClient('MY_API_KEY')
params = {'key': 'MY_API_KEY'}
summaries = steam_client.api_call('GET', 'IEconService', 'GetTradeOffersSummary', 'v1', params).json()
get_trade_offers_summary() -> dict
get_trade_offers(merge: bool = True) -> dict
Fetching trade offers from steam using an API call. Method is fetching offers with descriptions that satisfy conditions:
* Are sent by us or others
* Are active (means they have `trade_offer_state` set to 2 (Active))
* Are not historical
* No time limitation
If merge
is set True
then offer items are merged from items data and items description into dict where items id
is key
and descriptions merged with data are value.
get_trade_offer(trade_offer_id: str, merge: bool = True) -> dict
get_trade_receipt(trade_id: str) -> list
Using SteamClient.login
method is required before usage
Getting the receipt for a trade with all item information after the items has been traded.
Do NOT store any item ids before you got the receipt since the ids may change.
"trade_id" can be found in trade offers: offer['response']['offer']['tradeid']
. Do not use ´tradeofferid´.
make_offer(items_from_me: List[Asset], items_from_them: List[Asset], partner_steam_id: str, message:str ='') -> dict
Using SteamClient.login
method is required before usage
Asset
is class defined in client.py
, you can obtain asset_id
from SteamClient.get_my_inventory
method.
This method also uses identity secret from SteamGuard file to confirm the trade offer.
No need to manually confirm it on mobile app or email.
This method works when partner is your friend or steam.
In returned dict there will be trade offer id by the key tradeofferid
.
from steampy.client import SteamClient, Asset
from steampy.utils import GameOptions
steam_client = SteamClient('MY_API_KEY')
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
partner_id = 'PARTNER_ID'
game = GameOptions.CS
my_items = steam_client.get_my_inventory(game)
partner_items = steam_client.get_partner_inventory(partner_id, game)
my_first_item = next(iter(my_items.values()))
partner_first_item = next(iter(partner_items.values()))
my_asset = Asset(my_first_item['id'], game)
partner_asset = Asset(partner_first_item['id'], game)
steam_client.make_offer([my_asset], [partner_asset], partner_id, 'Test offer')
make_offer_with_url(items_from_me: List[Asset], items_from_them: List[Asset], trade_offer_url: str, message: str = '', case_sensitive: bool = True) -> dict
Using SteamClient.login
method is required before usage
This method is similar to SteamClient.make_offer
, but it takes trade url instead of friend account id.
It works even when partner isn't your steam friend
In returned dict there will be trade offer id by the key tradeofferid
.
If case_sensitive
is False, then url params with be parsed with case insensitive params keys.
get_escrow_duration(trade_offer_url: str) -> int
Using SteamClient.login
method is required before usage
Check the escrow duration for trade between you and partner(given partner trade offer url)
accept_trade_offer(trade_offer_id: str) -> dict
Using SteamClient.login
method is required before usage
This method also uses identity secret from SteamGuard file to confirm the trade offer.
No need to manually confirm it on mobile app or email.
decline_trade_offer(trade_offer_id: str) -> dict
Decline trade offer that other user sent to us.
cancel_trade_offer(trade_offer_id: str) -> dict
Cancel trade offer that we sent to other user.
get_my_inventory(game: GameOptions, merge: bool = True, count: int = 5000) -> dict
Using SteamClient.login
method is required before usage
If merge
is set True
then inventory items are merged from items data and items description into dict where items id
is key
and descriptions merged with data are value.
Count
parameter is default max number of items, that can be fetched.
Inventory entries looks like this:
{'7146788981': {'actions': [{'link': 'steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20S%owner_steamid%A%assetid%D316070896107169653',
'name': 'Inspect in Game...'}],
'amount': '1',
'appid': '730',
'background_color': '',
'classid': '1304827205',
'commodity': 0,
'contextid': '2',
'descriptions': [{'type': 'html',
'value': 'Exterior: Field-Tested'},
{'type': 'html', 'value': ' '},
{'type': 'html',
'value': 'Powerful and reliable, the AK-47 '
'is one of the most popular assault '
'rifles in the world. It is most '
'deadly in short, controlled bursts '
'of fire. It has been painted using '
'a carbon fiber hydrographic and a '
'dry-transfer decal of a red '
'pinstripe.\n'
'\n'
'<i>Never be afraid to push it to '
'the limit</i>'},
{'type': 'html', 'value': ' '},
{'app_data': {'def_index': '65535',
'is_itemset_name': 1},
'color': '9da1a9',
'type': 'html',
'value': 'The Phoenix Collection'},
{'type': 'html', 'value': ' '},
{'app_data': {'def_index': '65535'},
'type': 'html',
'value': '<br><div id="sticker_info" '
'name="sticker_info" title="Sticker '
'Details" style="border: 2px solid '
'rgb(102, 102, 102); border-radius: '
'6px; width=100; margin:4px; '
'padding:8px;"><center><img '
'width=64 height=48 '
'src="https://steamcdn-a.akamaihd.net/apps/730/icons/econ/stickers/eslkatowice2015/pentasports.a6b0ddffefb5507453456c0d2c35b6a57821c171.png"><img '
'width=64 height=48 '
'src="https://steamcdn-a.akamaihd.net/apps/730/icons/econ/stickers/eslkatowice2015/pentasports.a6b0ddffefb5507453456c0d2c35b6a57821c171.png"><img '
'width=64 height=48 '
'src="https://steamcdn-a.akamaihd.net/apps/730/icons/econ/stickers/eslkatowice2015/pentasports.a6b0ddffefb5507453456c0d2c35b6a57821c171.png"><img '
'width=64 height=48 '
'src="https://steamcdn-a.akamaihd.net/apps/730/icons/econ/stickers/cologne2015/mousesports.3e75da497d9f75fa56f463c22db25f29992561ce.png"><br>Sticker: '
'PENTA Sports | Katowice 2015, '
'PENTA Sports | Katowice 2015, '
'PENTA Sports | Katowice 2015, '
'mousesports | Cologne '
'2015</center></div>'}],
'icon_drag_url': '',
'icon_url': '-9a81dlWLwJ2UUGcVs_nsVtzdOEdtWwKGZZLQHTxDZ7I56KU0Zwwo4NUX4oFJZEHLbXH5ApeO4YmlhxYQknCRvCo04DEVlxkKgpot7HxfDhjxszJemkV09-5lpKKqPrxN7LEmyVQ7MEpiLuSrYmnjQO3-UdsZGHyd4_Bd1RvNQ7T_FDrw-_ng5Pu75iY1zI97bhLsvQz',
'icon_url_large': '-9a81dlWLwJ2UUGcVs_nsVtzdOEdtWwKGZZLQHTxDZ7I56KU0Zwwo4NUX4oFJZEHLbXH5ApeO4YmlhxYQknCRvCo04DEVlxkKgpot7HxfDhjxszJemkV09-5lpKKqPrxN7LEm1Rd6dd2j6eQ9N2t2wK3-ENsZ23wcIKRdQE2NwyD_FK_kLq9gJDu7p_KyyRr7nNw-z-DyIFJbNUz',
'id': '7146788981',
'instanceid': '480085569',
'market_actions': [{'link': 'steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20M%listingid%A%assetid%D316070896107169653',
'name': 'Inspect in Game...'}],
'market_hash_name': 'AK-47 | Redline (Field-Tested)',
'market_name': 'AK-47 | Redline (Field-Tested)',
'market_tradable_restriction': '7',
'marketable': 1,
'name': 'AK-47 | Redline',
'name_color': 'D2D2D2',
'owner_descriptions': '',
'tags': [{'category': 'Type',
'category_name': 'Type',
'internal_name': 'CSGO_Type_Rifle',
'name': 'Rifle'},
{'category': 'Weapon',
'category_name': 'Weapon',
'internal_name': 'weapon_ak47',
'name': 'AK-47'},
{'category': 'ItemSet',
'category_name': 'Collection',
'internal_name': 'set_community_2',
'name': 'The Phoenix Collection'},
{'category': 'Quality',
'category_name': 'Category',
'internal_name': 'normal',
'name': 'Normal'},
{'category': 'Rarity',
'category_name': 'Quality',
'color': 'd32ce6',
'internal_name': 'Rarity_Legendary_Weapon',
'name': 'Classified'},
{'category': 'Exterior',
'category_name': 'Exterior',
'internal_name': 'WearCategory2',
'name': 'Field-Tested'},
{'category': 'Tournament',
'category_name': 'Tournament',
'internal_name': 'Tournament6',
'name': '2015 ESL One Katowice'},
{'category': 'Tournament',
'category_name': 'Tournament',
'internal_name': 'Tournament7',
'name': '2015 ESL One Cologne'},
{'category': 'TournamentTeam',
'category_name': 'Team',
'internal_name': 'Team39',
'name': 'PENTA Sports'},
{'category': 'TournamentTeam',
'category_name': 'Team',
'internal_name': 'Team29',
'name': 'mousesports'}],
'tradable': 1,
'type': 'Classified Rifle'}}
get_partner_inventory(partner_steam_id: str, game: GameOptions, merge: bool = True, count: int = 5000) -> dict
Using SteamClient.login
method is required before usage
Inventory items can be merged like in SteamClient.get_my_inventory
method
Count
parameter is default max number of items, that can be fetched.
get_wallet_balance(convert_to_float: bool = True) -> Union[str, float]
Check account balance of steam acccount. It uses parse_price
method from utils
to covnert money string to Decimal if convert_to_decimal
is set to True
.
Example:
with SteamClient(api_key, login, password, steam_guard_file) as client:
wallet_balance = client.get_wallet_balance()
self.assertTrue(type(wallet_balance), decimal.Decimal)
fetch_price(item_hash_name: str, game: GameOptions, currency: str = Currency.USD) -> dict
Some games are predefined in GameOptions
class, such as GameOptions.DOTA2
, GameOptions.CS
and GameOptions.TF2, but
GameOptions` object can be constructed with custom parameters.
Currencies are defined in Currency class, currently Currency.USD
, Currency.GBP
, Currency.EURO
, Currency.CHF
Default currency is USD
May rise TooManyRequests
exception if used more than 20 times in 60 seconds.
steam_client = SteamClient(self.credentials.api_key)
item = 'M4A1-S | Cyrex (Factory New)'
steam_client.market.fetch_price(item, game=GameOptions.CS)
{'volume': '208', 'lowest_price': '$11.30 USD', 'median_price': '$11.33 USD', 'success': True}
fetch_price_history(item_hash_name: str, game: GameOptions, currency: str = Currency.USD) -> dict
Using SteamClient.login
method is required before usage
Returns list of price history of and item.
with SteamClient(self.credentials.api_key, self.credentials.login,
self.credentials.password, self.steam_guard_file) as client:
item = 'M4A1-S | Cyrex (Factory New)'
response = client.market.fetch_price_history(item, GameOptions.CS)
response['prices'][0]
['Jul 02 2014 01: +0', 417.777, '40']
Each entry in response['prices']
is a list, with first entry being date, second entry price, and third entry a volume.
get_my_market_listings() -> dict
Using SteamClient.login
method is required before usage
Returns market listings posted by user
steam_client = SteamClient(self.credentials.api_key)
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
listings = steam_client.market.get_my_market_listings()
create_sell_order(assetid: str, game: GameOptions, money_to_receive: str) -> dict
Using SteamClient.login
method is required before usage
Create sell order of the asset on the steam market.
steam_client = SteamClient(self.credentials.api_key)
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
asset_id_to_sell = 'some_asset_id'
game = GameOptions.DOTA2
sell_response = steam_client.market.create_sell_order(asset_id_to_sell, game, "10000")
create_buy_order(market_name: str, price_single_item: str, quantity: int, game: GameOptions, currency: Currency = Currency.USD) -> dict
Using SteamClient.login
method is required before usage
Create buy order of the assets on the steam market.
steam_client = SteamClient(self.credentials.api_key)
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
response = steam_client.market.create_buy_order("AK-47 | Redline (Field-Tested)", "10.34", 2, GameOptions.CS, Currency.EURO)
buy_order_id = response["buy_orderid"]
buy_item(market_name: str, market_id: str, price: int, fee: int, game: GameOptions, currency: Currency = Currency.USD) -> dict
Using SteamClient.login
method is required before usage
Buy a certain item from market listing.
steam_client = SteamClient(self.credentials.api_key)
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
response = steam_client.market.buy_item('AK-47 | Redline (Field-Tested)', '1942659007774983251', 81, 10,
GameOptions.CS, Currency.RUB)
wallet_balance = response["wallet_info"]["wallet_balance"]
cancel_sell_order(sell_listing_id: str) -> None
Using SteamClient.login
method is required before usage
Cancel previously requested sell order on steam market.
steam_client = SteamClient(self.credentials.api_key)
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
sell_order_id = "some_sell_order_id"
response = steam_client.market.cancel_sell_order(sell_order_id)
cancel_buy_order(buy_order_id) -> dict
Using SteamClient.login
method is required before usage
Cancel previously requested buy order on steam market.
steam_client = SteamClient(self.credentials.api_key)
steam_client.login('MY_USERNAME', 'MY_PASSWORD', 'PATH_TO_STEAMGUARD_FILE')
buy_order_id = "some_buy_order_id"
response = steam_client.market.cancel_buy_order(buy_order_id)
load_steam_guard(steam_guard: str) -> dict
If steam_guard
is file name then load and parse it, else just parse steam_guard
as json string.
generate_one_time_code(shared_secret: str, timestamp: int = None) -> str
Generate one time code for logging into Steam using shared_secret from SteamGuard file. If none timestamp provided, timestamp will be set to current time.
generate_confirmation_key(identity_secret: str, tag: str, timestamp: int = int(time.time())) -> bytes
Generate mobile device confirmation key for accepting trade offer. Default timestamp is current time.
send_message(steamid_64: str, text: str) -> requests.Response
Send the string contained in text
to the desired steamid_64
.
client.chat.send_message("[steamid]", "This is a message.")
fetch_messages() -> dict
Returns a dictionary with all new sent and received messages:
{
'sent': [
{'partner': "[steamid]", 'message': "This is a message."}
],
'received': []
}
client.chat.fetch_messages()
All public methods are documented and tested.
guard
module has unit tests, client
uses an acceptance test.
For the acceptance test you have to put credentials.pwd
and Steamguard
file into test
directory
Example credentials.pwd
file:
account1 password1 api_key1
account2 password2 api_key2
In some tests you also have to obtain transaction_id
.
You can do it by SteamClient.get_trade_offers
or by logging manually into steam account in browser and get it from url
In some tests you also have to obtain partner steam id. You can do it by by logging manually into steam account in browser and get it from url
MIT License
Copyright (c) 2016 Michał Bukowski
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.