/FractalFlame

Fractal Flame renderer based on vertex shader

Primary LanguageJavaScriptGNU General Public License v3.0GPL-3.0

Fractal Flame

Fractal Flame

This is a fractal flame renderer. We use vertex shader to render the fractals fast. The implementation is based on Ayumu Nagamatsu's implementation and Joel Castellanos's. We use a vertex shader to render the fractal in real-time. So, we use an algorithm slightly different from the original ones.

Processing implementations

It contains Processing implementations of the Fractal Flame. Open FractalFlame/Processing directory.

Reference

Author

  • soma_arc (Kento Nakamura)

Copyright

Copyright (c) 2020 soma_arc (Kento Nakamura)

License

Licensed under GPL-3.0