A framework and library agnostic personal toolkit for creative coding in C++.
The only dependency sKit has is GLM.
Use your respective package mangers to install.
# ubuntu
sudo apt install libglm-dev
# arch
sudo pacman -S glm
The recommended way to install GLM on Windows is to use vcpkg.
vcpkg install glm
sKit can be built with the usual out of source CMake build steps. Requires CMake >= 3.15
and a compiler that supports C++20
.
git clone https://github.com/somecho/sKit
cd sKit
mkdir build && cd build
cmake ..
make
sudo make install
You will need the C++ CMake tools for
Windows.
You can then directly open the project folder in Visual Studio. You only need
to update your
configuration
to pass CMAKE_TOOLCHAIN_FILE
to CMake during cache generation.
Running sudo make install
will put libsKit.a
in /usr/local/lib/
and
/usr/local/include/
.