/jquery-circle-progress

jQuery Plugin to draw animated circular progress bars

Primary LanguageJavaScriptMIT LicenseMIT

jquery-circle-progress

Build Status Bower version

jQuery Plugin to draw animated circular progress bars like this:

Check out more examples! Or maybe the crazy one?

Install

Download latest GitHub release or bower install jquery-circle-progress

Usage

<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script>
<script src="jquery-circle-progress/dist/circle-progress.js"></script>

<div id="circle"></div>

<script>
    $('#circle').circleProgress({
        value: 0.75,
        size: 80,
        fill: {
            gradient: ["red", "orange"]
        }
    });
</script>

Options

You should specify options like in usage example above.

| Option | Description | | ---- | ---- | ---- | | value | This is the only required option. It should be from 0.0 to 1.0
Default: 0 | | size | Size of the circle / canvas in pixels
Default: 100 | | startAngle | Initial angle (for 0 value)
Default: -Math.PI | | reverse | Reverse animation and arc draw
Default: false | | thickness | Width of the arc. By default it's automatically calculated as 1/14 of size but you may set your own number
Default: "auto" | | lineCap | Arc line cap: "butt", "round" or "square" - read more
Default: "butt" | fill | The arc fill config. You may specify next:
- "#ff1e41"
- { color: "#ff1e41" }
- { color: 'rgba(255, 255, 255, .3)' }
- { gradient: ["red", "green", "blue"] }
- { gradient: [["red", .2], ["green", .3], ["blue", .8]] }
- { gradient: [ ... ], gradientAngle: Math.PI / 4 }
- { gradient: [ ... ], gradientDirection: [x0, y0, x1, y1] }
- { image: "http://i.imgur.com/pT0i89v.png" }
- { image: imageInstance }
- { color: "lime", image: "http://i.imgur.com/pT0i89v.png" }
Default: { gradient: ["#3aeabb", "#fdd250"] } | | emptyFill | Color of the "empty" arc. Only a color fill supported by now
Default: "rgba(0, 0, 0, .1)" | | animation | Animation config. See jQuery animations.
You may also set it to false
Default: { duration: 1200, easing: "circleProgressEase" }
"circleProgressEase" is just a ease-in-out-cubic easing | | animationStartValue | Default animation starts at 0.0 and ends at specified value. Let's call this direct animation. If you want to make reversed animation then you should set animationStartValue to 1.0. Also you may specify any other value from 0.0 to 1.0
Default: 0.0 | insertMode | Canvas insertion mode: append or prepend it into the parent element?
Default: "prepend" |

From version 1.1.3 you can specify any config option as HTML data- attribute.

It will work only on init, i.e. after the widget is inited you may update its properties only via .circleProgress({/*...*/}) method. data- attributes will be ignored.

Also, object options like "fill" or "animation" should be valid JSON (and don't forget about HTML-escaping):

<div
    class="circle"
    data-value="0.9"
    data-size="60"
    data-thickness="20"
    data-animation-start-value="1.0"
    data-fill="{
        &quot;color&quot;: &quot;rgba(0, 0, 0, .3)&quot;,
        &quot;image&quot;: &quot;http://i.imgur.com/pT0i89v.png&quot;
    }"
    data-reverse="true"
></div>

Events

When animation is enabled, there are 3 events available:

Event Handler
circle-animation-start function(event):
- event - jQuery event
circle-animation-progress function(event, animationProgress, stepValue):
- event - jQuery event
- animationProgress - from 0.0 to 1.0
- stepValue - current step value: from 0.0 to value
circle-animation-end function(event):
- event - jQuery event

When the circular progress bar is inited or re-inited, there is the following event:

Event Handler
circle-inited function(event):
- event - jQuery event

Browsers support

It uses <canvas> which is supported by all modern browsers (including mobile browsers) and Internet Explorer 9+ (Can I Use).

I have not implemented any fallback / polyfill for unsupported browsers yet (i.e. for Internet Explorer 8 and older / misc browsers).

API

Get/set value

Get it:

$('.circle').circleProgress({ value: 0.5 });
var value = $('.circle').circleProgress('value'); // 0.5

It will return the first item's value (by first I mean when $('.circle').length >= 1). It works only if the widget is already inited. Raises an error otherwise.

Set it:

$('.circle').circleProgress('value', 0.75); // set value to 0.75 & animate the change

It will update all selected items value and animate the change. It doesn't redraw the widget - it updates the value & animates the changes. For example, it may be an AJAX loading indicator, which shows the loading progress.

Get <canvas>

$('.circle').circleProgress({ value: 0.5 });
var canvas = $('.circle').circleProgress('widget');

It will return the first item's <canvas> (by first I mean when $('.circle').length >= 1). It works only if the widget is already inited. Raises an error otherwise.

Get CircleProgress instance

var instance = $('#circle').data('circle-progress');

Redraw existing circle

$('#circle').circleProgress({ value: 0.5, fill: { color: 'orange' }});
$('#circle').circleProgress('redraw'); // use current configuration and redraw
$('#circle').circleProgress(); // alias for 'redraw'
$('#circle').circleProgress({ size: 150 }); // set new size and redraw

It works only if the widget is already inited. Raises an error otherwise.

Change default options

$.circleProgress.defaults.size = 50;

FAQ

How to start the animation only when the circle appears in browser's view (on scrolling)?
Here is my proposed solution.
How to make the size flexible?
E.g. for responsive design, you can do it in the following way.
What if I need it to run in IE8?
There is no full-feature support for IE8 (actually, I didn't imlpement IE8 support at all). But you may follow my recommendations.
How to stop the animation?
Here is what you can do.
Can I handle "click" event?
It's not in the "core" but you can use my example of mouse/touch events handling.
May I customize the shape somehow?
It's a bit "tricky" but possible. Here is my little collection.

Development

Install

git clone git@github.com:kottenator/jquery-circle-progress.git
npm install

Update minified version

You need to update dist/circle-progress.min.js after any change to dist/circle-progress.js:

npm run build-min

If you're using one of JetBrains IDEs - you can configure a File Watcher. It's also possible to use some CLI tool like Watchman.

Test

npm test

SauceLabs:

export SAUCE_USERNAME=...
export SAUCE_ACCESS_KEY=...
export BUILD_NUMBER=...
npm test -- karma-saucelabs.conf.js

Build docs

The API docs are not complete yet but you can build them:

npm run build-docs

They will be generated in docs/api/.

Release new version

You need to:

  • finalize the code
  • update min dist: npm run build-min
  • push into master
  • create new version tag (e.g.): git tag v1.2.3 && git push --tags
  • update the version in package.json, bower.json and dist/circle-progress.js docstring