/spdylay

The experimental SPDY protocol version 2 implementation in C

Primary LanguageCMIT LicenseMIT

Spdylay - SPDY C Library

This is an experimental implementation of Google's SPDY protocol in C.

This library provides SPDY version 2 and 3 framing layer implementation. It does not perform any I/O operations. When the library needs them, it calls the callback functions provided by the application. It also does not include any event polling mechanism, so the application can freely choose the way of handling events. This library code does not depend on any particular SSL library (except for example programs which depend on OpenSSL 1.0.1 or later).

Development Status

Most of the SPDY/2 and SPDY/3 functionality has been implemented. In both versions, the direct support of server-push has not been available yet. The application can achieve server-push using primitive APIs though.

As described below, we can create SPDY client and server with the current Spdylay API.

Requirements

The following packages are needed to build the library:

  • pkg-config >= 0.20
  • zlib >= 1.2.3

To build and run the unit test programs, the following packages are needed:

  • cunit >= 2.1

To build and run the example programs, the following packages are needed:

  • OpenSSL >= 1.0.1

To enable -a option (getting linked assets from the downloaded resouce) in spdycat (one of the example program), the following packages are needed:

  • libxml2 >= 2.7.7

Build from git

Building from git is easy, but please be sure that at least autoconf 2.68 is used:

$ autoreconf -i
$ automake
$ autoconf
$ ./configure
$ make

Building documentation

To build documentation, run:

$ make html

The documents will be generated under doc/manual/html/.

The generated documents will not be installed with make install.

API

The public API reference is available on online. Visit http://spdylay.sourceforge.net/. All public APIs are in spdylay/spdylay.h. All public API functions as well as the callback function typedefs are documented.

Examples

examples directory contains SPDY client and server implementation using Spdylay. These programs are intended to make sure that Spdylay API is acutally usable for real implementation and also for debugging purposes. Please note that OpenSSL with NPN support is required in order to build and run these programs. At the time of this writing, the OpenSSL 1.0.1 supports NPN.

The SPDY client is called spdycat. It is a dead simple downloader like wget/curl. It connects to SPDY server and gets resources given in the command-line:

$ examples/spdycat -h
Usage: spdycat [-Oansv23] [-t <SECONDS>] [-w <WINDOW_BITS>] [--cert=<CERT>]
               [--key=<KEY>] <URI>...

OPTIONS:
    -v, --verbose      Print debug information such as reception/
                       transmission of frames and name/value pairs.
    -n, --null-out     Discard downloaded data.
    -O, --remote-name  Save download data in the current directory.
                       The filename is dereived from URI. If URI
                       ends with '/', 'index.html' is used as a
                       filename. Not implemented yet.
    -2, --spdy2        Only use SPDY/2.
    -3, --spdy3        Only use SPDY/3.
    -t, --timeout=<N>  Timeout each request after <N> seconds.
    -w, --window-bits=<N>
                       Sets the initial window size to 2**<N>.
    -a, --get-assets   Download assets such as stylesheets, images
                       and script files linked from the downloaded
                       resource. Only links whose origins are the
                       same with the linking resource will be
                       downloaded.
    -s, --stat         Print statistics.
    --cert=<CERT>      Use the specified client certificate file.
                       The file must be in PEM format.
    --key=<KEY>        Use the client private key file. The file
                       must be in PEM format.
$ examples/spdycat -nv https://www.google.com/
[  0.025] NPN select next protocol: the remote server offers:
          * spdy/3
          * spdy/2
          * http/1.1
          NPN selected the protocol: spdy/3
[  0.035] recv SETTINGS frame <version=3, flags=0, length=20>
          (niv=2)
          [4(1):100]
          [7(0):12288]
[  0.035] send SYN_STREAM frame <version=3, flags=1, length=106>
          (stream_id=1, assoc_stream_id=0, pri=3)
          :host: www.google.com
          :method: GET
          :path: /
          :scheme: https
          :version: HTTP/1.1
          accept: */*
          user-agent: spdylay/0.2.0
[  0.077] recv SYN_REPLY frame <version=3, flags=0, length=558>
          (stream_id=1)
          :status: 302 Found
          :version: HTTP/1.1
          cache-control: private
          content-length: 222
          content-type: text/html; charset=UTF-8
          date: Sun, 13 May 2012 08:02:54 GMT
          location: https://www.google.co.jp/
          server: gws
          x-frame-options: SAMEORIGIN
          x-xss-protection: 1; mode=block
[  0.077] recv DATA frame (stream_id=1, flags=1, length=222)
[  0.077] send GOAWAY frame <version=3, flags=0, length=8>
          (last_good_stream_id=0)

SPDY server is called spdyd and serves static files. It is single threaded and multiplexes connections using non-blocking socket. The static files are read using blocking I/O system call, read(2). It speaks SPDY/2 and SPDY/3:

$ examples/spdyd --htdocs=/your/htdocs/ -v 3000 server.key server.crt
IPv4: listen on port 3000
IPv6: listen on port 3000
The negotiated next protocol: spdy/3
[id=1] [ 17.456] send SETTINGS frame <version=3, flags=0, length=12>
          (niv=1)
          [4(0):100]
[id=1] [ 17.457] recv SYN_STREAM frame <version=3, flags=1, length=108>
          (stream_id=1, assoc_stream_id=0, pri=3)
          :host: localhost:3000
          :method: GET
          :path: /README
          :scheme: https
          :version: HTTP/1.1
          accept: */*
          user-agent: spdylay/0.2.0
[id=1] [ 17.457] send SYN_REPLY frame <version=3, flags=0, length=113>
          (stream_id=1)
          :status: 200 OK
          :version: HTTP/1.1
          cache-control: max-age=3600
          content-length: 15
          date: Sun, 13 May 2012 08:06:12 GMT
          last-modified: Tue, 17 Jan 2012 15:39:01 GMT
          server: spdyd spdylay/0.2.0
[id=1] [ 17.467] send DATA frame (stream_id=1, flags=0, length=15)
[id=1] [ 17.467] send DATA frame (stream_id=1, flags=1, length=0)
[id=1] [ 17.468] stream_id=1 closed
[id=1] [ 17.468] recv GOAWAY frame <version=3, flags=0, length=8>
          (last_good_stream_id=0)
[id=1] [ 17.468] closed

Currently, spdyd needs epoll or kqueue.

There is another SPDY server called spdynative, which is node.native style simple SPDY server:

#include <iostream>

#include "spdy.h"

int main()
{
  spdy server;
  if(!server.listen("localhost", 8080, "server.key", "server.crt",
                    [](request& req, response& res) {
                      res.set_status(200);
                      res.set_header("content-type", "text/plain");
                      res.end("C++ FTW\n");
                    }))
    return EXIT_FAILURE;

  std::cout << "Server running at http://localhost:8080/" << std::endl;
  return reactor::run(server);
}

Don't expect much from spdynative. It is just an example and does not support asynchronous I/O at all.

If you are looking for the example program written in C, see spdycli which is the simple SPDY client.