soto190
Decision Scientist with a Ph-D in computer science specialized in operational research.
KlarMexico
Pinned Repositories
AMOSA
Archive multi-objective simulated annealing (AMOSA) algorithm implemented in jmetal for the heterogeneous computing scheduling problem. Multiple versions of AMOSA are include.
CelularGeneticAlgorithmForKnapsack
A Celuar Genetic algoirhtm to solve the Knapsack problem.
dbt-fundamentals
dbt_coffee_shop
A ETL for the coffee shop transformations
KnnForVehicleRoutingProblem
A simple Knearest Neighbor algorithm for the vehicle routing problem.
parallel-multiobjective-branch-and-bound
soto190
soto190.github.io
Carlos Soto's website.
taskSchedulingWithEnergy
project structure
TicTacToe
A simple TicTacToe game implementing the SARSA algorithm. It is game between an Inteligent Agent vs a Random Agent. The board game is represented by a binary number.
soto190's Repositories
soto190/AMOSA
Archive multi-objective simulated annealing (AMOSA) algorithm implemented in jmetal for the heterogeneous computing scheduling problem. Multiple versions of AMOSA are include.
soto190/dbt_coffee_shop
A ETL for the coffee shop transformations
soto190/soto190.github.io
Carlos Soto's website.
soto190/CelularGeneticAlgorithmForKnapsack
A Celuar Genetic algoirhtm to solve the Knapsack problem.
soto190/dbt-fundamentals
soto190/KnnForVehicleRoutingProblem
A simple Knearest Neighbor algorithm for the vehicle routing problem.
soto190/parallel-multiobjective-branch-and-bound
soto190/soto190
soto190/taskSchedulingWithEnergy
project structure
soto190/TicTacToe
A simple TicTacToe game implementing the SARSA algorithm. It is game between an Inteligent Agent vs a Random Agent. The board game is represented by a binary number.