/KSP-BonVoyage

Rovers background processing for KSP

Primary LanguageC#GNU General Public License v3.0GPL-3.0

KSP-BonVoyage

Rovers background processing for KSP.

Changelog

0.11.1

  • Fixes for KSP 1.2.2
  • Added "Close" button to main window
  • Toolbar button won't appear in editors

0.11.0

  • New part, created by Enceos
  • Icon is now colorized, made by Madebyoliver and licensed under Creative Commons BY 3.0
  • Moved BV part to Space Exploration science node, where RoveMax Model S2 is
  • Parts that can contain BV module are not hardcoded anymore
  • Duplicate parts on the same vessel are ignored
  • Code cleanup
  • KSP skin for UI available
  • Dewarp done in two steps: instant to 50x and then gradual to 1x
  • Solar powered rovers will idle when Sun is 0 degrees above the horizon, no more stucking at poles
  • Serious average speed penalties at twighlight and at night time for manned rovers
  • Some colors in arrival report
  • Added toolbar support, fixed wrapper, no Contract Configurator conflict :D
  • Switching to vessel with interface button will go without scene reload if vessel is already loaded
  • 80% speed penalty for unmanned rovers
  • UI and label are hidden if game is paused
  • Label is hidden when all hidden (F2)
  • Fixed crazy torpedoes nuking active vessel, rover simply won't move closer than 2400 meters to active vessel
  • Fixed argument out of range caused sometimes and rover voyage end
  • Route visualized with red line
  • Route always visualized for active rover if exists
  • Target can be set to active navigation point
  • Added support for USI nuclear reactors
  • Added support for NFE fission reactors

0.10.2

  • Recompile for KSP 1.2
  • Fixed last waypoint being last step of voyage

0.10.1

  • Fixed control lock being applied to next switched vessel
  • Moved "Bon Voyage control lock active" message higher on screen
  • SAS is blocked by control lock too
  • Path markers displayed at correct positions
  • Fixed trying to build path to target closer than 1000 meters
  • Fixed "yet to travel" distance for rovers awaiting sunlight being incorrect after scene switch
  • Current rover changes in GUI list on vessel switch
  • Fixed distance to target being incorrect if path is not staright
  • Fixed errors raised at rover journey end when no/low time acceleration
  • Fixed error switching to rover from Space Center
  • Added ARES and Puma support

0.10.0

  • Fixed BV controller part being not in Control tab
  • Shut down wheels are not treated as power consumers
  • At least two wheels must be on to start BV
  • Fixed utilites not being shown
  • Added "Calculate average speed" and "Calculate power requirement" utilities
  • Power production requirement diminished to 35% of powered wheels max
  • Average speed now varies according to number of wheels on: 2 wheels - 50% of wheels' max speed, 4 wheels - 60%, 6 and more - 70%
  • Rovers driven away from KSC by BV are not treated as landed at runway or launchpad anymore

0.9.9.10

  • Fixed errors in editor
  • Fixed rover altitude being incorrect
  • Added Malemute and Karibou compatibility
  • Code optimization
  • Pathfinding fully functional
  • Interface revamp
  • Module Manager patch to add BonVoyage to Malemute, Karibou and Buffalo cabs
  • Fixed version file

0.9.9.9

  • Initial public release