soundmasteraj
Roses are red, violets are blue, access out of an array bounds, I'll try and never do.
Orbiting a virtual particle
Pinned Repositories
mb3d
Mandelbulb3D
processing-android-tutorials
Code of the Android Mode tutorials
WaveVAE
A Pytorch implementation of WaveVAE ("Parallel Neural Text-to-Speech")
soundmasteraj's Repositories
soundmasteraj/WaveVAE
A Pytorch implementation of WaveVAE ("Parallel Neural Text-to-Speech")
soundmasteraj/Arduino
libs and code
soundmasteraj/ArduinoOSC
OSC subscriber / publisher for Arduino
soundmasteraj/bodymovin
after effects to html library
soundmasteraj/build_all
GO HERE FIRST: nvpro-samples overview
soundmasteraj/DALI
A library containing both highly optimized building blocks and an execution engine for data pre-processing in deep learning applications
soundmasteraj/fire-app-builder
Fire App Builder is a framework for building java media apps for Fire TV, allowing you to add your feed of media content to a configuration file and build an app to browse and play it quickly.
soundmasteraj/fourth-edition
Code and graphics for the projects in the 4th edition of Head First C#
soundmasteraj/glTF-Tutorials
glTF Tutorials
soundmasteraj/led-mapper
An online tool to generate and visualize maps for irregular and/or gapped LED layouts, for use with FastLED, Pixelblaze and other libraries.
soundmasteraj/Lively-Audio-Visualizer
Audio Visualizer for lively wallpaper
soundmasteraj/NiagaraGPU-SkeletalMeshEcho
Fork - A technique for visualizing a running history of skeletal mesh animation using Niagara skeletal mesh sampling, static mesh instances and render targets
soundmasteraj/oboe
Oboe is a C++ library that makes it easy to build high-performance audio apps on Android.
soundmasteraj/prefab
Prefab is a tool for generating build system integrations for prebuilt C/C++ libraries.
soundmasteraj/puffer-firetv-example
Stanford Puffer Live TV Streaming App for Fire TV (Example / How-to)
soundmasteraj/PushSharp
A server-side library for sending Push Notifications to iOS (iPhone/iPad APNS), Android (C2DM and GCM - Google Cloud Message), Windows Phone, Windows 8, Amazon, Blackberry, and (soon) FirefoxOS devices!
soundmasteraj/python-best-practices-cookiecutter
Python best practices project cookiecutter 🍪
soundmasteraj/Q2RTX
NVIDIA’s implementation of RTX ray-tracing in Quake II
soundmasteraj/Real-Time-Voice-Cloning
Clone a voice in 5 seconds to generate arbitrary speech in real-time
soundmasteraj/rss-lambda
A Lambda function you can use to monitor the AWS blog feed. When a new blog post is found, a record is made in DynamoDB and an email is sent.
soundmasteraj/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
soundmasteraj/shadertoy-exporter
Export images and videos from Shadertoy.
soundmasteraj/tacotron2
Tacotron 2 - PyTorch implementation with faster-than-realtime inference
soundmasteraj/three.js
JavaScript 3D library.
soundmasteraj/Unity3D-C-programming
Various C# scripts.
soundmasteraj/Unity3D-CG-programming
Various shaders.
soundmasteraj/vk_denoise
Denoising a Vulkan ray traced image using OptiX denoiser
soundmasteraj/vscode-recipes
soundmasteraj/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
soundmasteraj/Web-Dev-For-Beginners
24 Lessons, 12 Weeks, Get Started as a Web Developer