/cvgo

computer vision : global offensive

Primary LanguageC++MIT LicenseMIT

cvgo

computer vision : global offensive

what

take a quick look here.
i developed a way to aim and shoot in the videogame CS:GO by moving your arm in real life.
i used my vaaac library in order to get the arm's angle and trigger input from the user.

dependencies

OpenCV is required in order to compile this program.

platform

this platform uses the win32 api, which makes it specific to windows. however, it shouldn't be too hard to implement on any other platform and/or videogame, since the core logic vaaac is platform agnostic.

disclaimer

this software will overwrite the game's memory in order to change the view angles and the firing state of the player in the same way that a traditional 'hack' would do it. this software does NOT in any way provide an unfair competitive advantage of any kind to the user. however, Valve might not like this, so use this software at your own risk.