/sgg-mod-format

Format for making and loading mods for SuperGiantGames' games (Bastion, Transistor, Pyre, Hades)

Primary LanguageLuaMIT LicenseMIT

SuperGiantGames Mod Format

Format for making and loading lua/sjson/xml mods for SuperGiantGames' games (Bastion, Transistor, Pyre, Hades)

To use modimporter.py put it in the game's Content folder. For full functionality it also requires the python SJSON module.

When run with python it will read the mods in the folders in Content/Mods and implement the changes to the base files. The unedited base files will be stored in Content/Backups.

Check the Wiki for the important information!

Format Specification
List of Mods in the Format

Tutorials

tells you how to do stuff

Guides

tells you both how to do stuff and what you can do

Documentation

tells you what you can do

Articles

tells you about stuff