Extra two pixels in OSD text area width when double font size is used
specadmin opened this issue · 0 comments
specadmin commented
- Create 300 pixels window
WindowConfig wndConf;
wndConf.left = 0;
wndConf.top = 10;
wndConf.width = 300;
wndConf.height = 100;
wndConf.bodyColor = CL_YELLOW;
wndConf.borderColor = CL_RED;
wndConf.borderWidth = 0;
OSD.window[0] = createWindow(wndConf);
- Add two similar text areas, one with double font size:
FontRowStyle rowStyle;
FontAreaStyle fontStyle;
map1->addEmptyRow(20);
rowStyle.doubleSize = true;
rowStyle.tracking = 8;
CFontRow* row1 = map1->addRow(36, rowStyle);
fontStyle.alignment = ALIGN_CENTER;
fontStyle.fontColor = CL_YELLOW;
fontStyle.bgColor = CL_BLUE;
fontStyle.fontFace = FONT_BASIC;
row1->addArea(0, 290, "OK", fontStyle);
map1->addEmptyRow(1);
rowStyle.doubleSize = false;
CFontRow* row2 = map1->addRow(18, rowStyle);
row2->addArea(0, 290, "LOOK AROUND", fontStyle);
Result: area #1 has 292 pixels width, while area #2 has 290, as expected to be.
Expectation: all areas should have the width, as defined in addArea() method.