Zombie Hunt is an adaptation of a classic game (played with the Fox and Bear). The goal of the game is to score the highest points against your opponent.
// 2 players, they take turns
// On each turn you can either flip a card or move a card
//
// 1. Flipping over a face down card
// Any card that is face down may be flipped over (the orientation of the flipped card cannot be changed)
// 2. Move a card
// a. Blue player may move both Blue and Green pieces
// b. Brown player may move both Brown and Green pieces
// c. No player may move Red cards
// d. Cards may only move in straight lines over cleared paths (Blank)
// e. Cards can only be moved the number of spaces permitted
// i. (Blue) Hero = 1
// ii. (Blue) Vigilanty = unlimited
// iii. (Brown) Rats = 1
// iv. (Brown) Zombie = unlimited (in the direction pointing)
// v. (Green) Woman = unlimited
// vi. (Green) Guy = unlimited
// f. No none moves (must move)
// g. Cannot move a card back to a place just moved by the other player (or yourself)
// h. Each tile has a point value (when captured or thru exit)
// i. (Blue) Hero = 10
// ii. (Blue) Vigilanty = 5
// iii. (Brown) Rats = 5
// iv. (Brown) Zombie = 5
// v. (Green) Woman = 3
// vi. (Green) Guy = 2
// vii. (Red) Corpse = 2
// i. There are rules on who can attack who
// (Blue) Hero - (Brown) Rats, (Brown) Zombie
// (Blue) Vigilanty - (Green) Woman, (Green) Guy
// (Brown) Rats - (Red) Corpse
// (Brown) Zombie - (Blue) Hero, (Blue) Vigilanty, (Green) Woman, (Green) Guy (but only in the direction that Zombie is pointing)
// (Red) Corpse - none
// (Green) Woman/Guy - none
// 3. Once all the tiles are flipped, the 'end-phase' begins
// 5 turns remain
// Pieces may be moved off the board to add to their own points
//
// Game ends IFF:
// A player has no colors of their own, or if there are no valid moves
// Highest score wins