wow-ui-functions
Great deal of UI manipulating functions (nameplates, actionbars, pvp functions, ...)
Download at: https://github.com/spelgubbe/wow-ui-functions/raw/master/ui-functions-latest.zip
Functions documentation:
"comboPointLocation(number)": 1: CP are showed above target portrait, 2: CP are showed below your own portrait
"combatTextStyle(number)": 0: Scroll up, 1: ??, 2: ??, 3: Arc
"setDamageFont(fontLocation)": This font is not only used for damage. Blame Blizzard. fontLocation example: "Fonts\\SKURRI.TTF"
"setNameplateFont(fontLocation)": Font for names on nameplates
"setNameFont(fontLocation)": Font for names on unit portraits
"resizeArenaFrames(scale)": 1 means 100% (default size), 1.5 means 150%, etc
"resizeArenaPetFrames(scale)":
"resizeSpellBars(player, focus, target)":
"moveArenaFrames(position, offsetx, offsety)": Position examples: "topright", "bottomleft", "topleft", "bottomright".
Offset is how many pixels you want them to be moved from their preset positions in x and y-coordinates.
"showActionBarTextures(true/false)":
"showMenuBarTextures(true/false)":
"showMaxLevelBar(true/false)": Show/Hide the replacement for the XP-bar at max level
"showXPBar(true/false)": Show/Hide XP bar
"showBinds(true/false)": Show/Hide keybindings on your buttons
"hideMacroText()": Hide macro text on buttons
"showGryphons(true/false)":
"showActionBarNumber(true/false)":
"showAllTargetDebuffs(true/false)": Show all debuffs on target (otherwise you mostly see your own debuffs)
"enableFullscreenGlow(true/false)": Fullscreen glow effect
"classIconPortraits()": Class icons instead of the usual portraits for players
"classColorHealthBars()": Class color on target/focus healthbars
"classColorNameBackground()": Class color behind the names on the target/focus portraits
"arenaTrinketFrames()": Shows enemy trinket cooldowns in arena.
"normalizeBarsWhileCC()": No red "cooldown" on your spells when you are in CC
"fixFollowingNameplates()":
"snowfall()": Shows an animation when a buttons are pressed on the actionbars