Pinned Repositories
cargo-gccrs
Gaining support for cargo via rustc-wrapper
chip8-rs
A CHIP-8 emulator written in Rust
dEngine
dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.
dreamcast-rust-template
This repo contains an example set up for compiling Rust projects for the Dreamcast
libanzen
A hardware abstraction layer for the Dreamcast using Rust
libronin_rust_example
pixels-16
A simple surface to draw and interact with written in Rust
raytracer-rs
Peter Shirley's Raytracing in One Weekend implemented in Rust
scatterfi
Scatternet implementation using Android
tinyrenderer-rs
spencerelliott's Repositories
spencerelliott/scatterfi
Scatternet implementation using Android
spencerelliott/libanzen
A hardware abstraction layer for the Dreamcast using Rust
spencerelliott/dreamcast-rust-template
This repo contains an example set up for compiling Rust projects for the Dreamcast
spencerelliott/raytracer-rs
Peter Shirley's Raytracing in One Weekend implemented in Rust
spencerelliott/dEngine
dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.
spencerelliott/MHOHelicarrier
Containerization of the MHServerEmu server
spencerelliott/XNA-X-Toon-Shader
An implementation of the X-Toon shader developed by Pascal Barla and Joelle Thollot and Lee Markosian
spencerelliott/BRender-v1.3.2
Argonaut Blazing Render (BRender) 3D engine
spencerelliott/chip8-rs
A CHIP-8 emulator written in Rust
spencerelliott/libronin
libronin for openlara + rust
spencerelliott/Mercury
Manage your repositories on the go.
spencerelliott/rust-dc-interop
spencerelliott/surface-dial-rs
A library to interact with the Surface Dial, written in Rust
spencerelliott/vkRaytracer
An implementation of Raytracing In One Weekend running on Vulkan
spencerelliott/cargo-gccrs
Gaining support for cargo via rustc-wrapper
spencerelliott/libronin_rust_example
spencerelliott/pixels-16
A simple surface to draw and interact with written in Rust
spencerelliott/Raytracer
An implementation of Peter Shirley's Raytracing in One Weekend
spencerelliott/tinyrenderer-rs
spencerelliott/dc-powervr-sandbox
spencerelliott/kos-ports
Ported library collection for KallistiOS
spencerelliott/kos-rust
A tool for generating GCCRS Makefiles for Dreamcast binaries
spencerelliott/kos-rust-bindings
This repository contains bindings and wrappers to use KallistiOS functions inside of Rust
spencerelliott/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
spencerelliott/MetalGearExtensive
Fully annotated disassembly of the original Metal Gear game (MSX2, Konami, 1987, RC750)
spencerelliott/MHServerEmu
A server emulator for Marvel Heroes
spencerelliott/miiverse-android
A wrapper for the Miiverse browser app
spencerelliott/rougelike-rs
spencerelliott/tinygl-dc
The penultimate portable graphics library ported to the Dreamcast
spencerelliott/userland
Source code for ARM side libraries for interfacing to Raspberry Pi GPU.