Top down wave-based shooter made in Unreal Engine: survive as many waves of enemies as possible Unreal version: 4.22
- Destructible objects with Houdini
- Houdini VFX for attacks
- Gather UI HUD referencess, implement player character HUD & Enemy kill count UI
- Player model & rig
- Enemy model & rig
- Enemy animations: idle, walk, attack, death
- Player animations: idle, walk, death