This is a based-on openGL race game written in C++
####Running the game#### In order to run the game just open the solution file Race.sln (Microsoft Visual Studio Solution) using Visual Studio, build and run
####Options#### Player controls the outer-route vehicle. All options are keyboard-based:
####s: Start a new round#### ####a: Accelerate#### ####z: Slow down#### ####q: Quit####
####Program parameters#### Program parameters are set in the configuration file visuals.cpp
####initial velocity: 10#### ####max allowed velocity during steering: 30#### ####max player velocity: 40#### ####rate of acceleration: 0.2#### ####opponents radius: 300#### ####players radius: 600#### ####total length: 800####