spite/THREE.MeshLine

Confusing result after scaling

JoostvanPinxten opened this issue · 1 comments

Nice project! I really wanted to use MeshLine as a drop-in replacement for THREE.Line, but there was some scaling code in between in our project, which ended up really messes up the end result. Took me a while to figure that out.

I would expect that the README states a warning that the billboarded triangles should not have any scaling transformations applied, as that will lead to very strange results.

On a somewhat related note: is it possible to identify whether a THREE.Mesh is created from a MeshLine?

Hi @JoostvanPinxten ! You can use the myLine.isMeshLine attribute to check if the Mesh has been created from a MeshLine.

For the rest of your comment, I'm afraid that I can't be helpful without more context and a code demo.