Pinned Repositories
A-Method-for-Clustering-and-Classifying-Hand-shapes-from-Auslan
A Method Clustering and Classifying Hand shapes from Auslan
boardpredic
meloetta
A Pokémon Battle Client and Reinforcement Learning Library for Interacting with Pokémon Showdown written in Python
open_spiel
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
PlanetSandbox
poke-env
A python interface for training Reinforcement Learning bots to battle on pokemon showdown
pokemb
Embeddings / Encodings for Pokemon
pokemon-showdown
Pokémon battle simulator.
pokesim
porygon2
Porygon2 is a Node.js-based server for simulating Pokémon battles using the pkmn library. Easily set up the environment with the provided script for training and evaluation.
spktrm's Repositories
spktrm/meloetta
A Pokémon Battle Client and Reinforcement Learning Library for Interacting with Pokémon Showdown written in Python
spktrm/A-Method-for-Clustering-and-Classifying-Hand-shapes-from-Auslan
A Method Clustering and Classifying Hand shapes from Auslan
spktrm/PlanetSandbox
spktrm/pokesim
spktrm/boardpredic
spktrm/open_spiel
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
spktrm/poke-env
A python interface for training Reinforcement Learning bots to battle on pokemon showdown
spktrm/pokemb
Embeddings / Encodings for Pokemon
spktrm/pokemon-showdown
Pokémon battle simulator.
spktrm/pokesim_old
spktrm/porygon2
Porygon2 is a Node.js-based server for simulating Pokémon battles using the pkmn library. Easily set up the environment with the provided script for training and evaluation.
spktrm/showdownmeta