sravankaruturi
Software Developer @ Strivr Labs. Specialising in 3D and Immersive Technologies
Strivr Labs, IncSanta Clara, CA
Pinned Repositories
Banana
Capstone
A slice of a 3D action game, that is prototyped in Unity before porting to our engine.
Circinus
Circinus is an open source 3D game engine using DirectX 11 Rendering. The initial project was a simple DirectX program before being adapted to the current engine. The engine was created in 16 weeks for the class 'IGME.750.01 - Game Engine Design and Development' at the Rochester Institute of Technology, Spring 2017. The project is no longer actively maintained but source code is available for reference and free use.
Cortex
A small productivity app that I use daily for my tasks and schedule
FlappyBirdNeuralNet
A Small AI Program that teaches itself how to play Flappy Bird.
Godot-Prototype-Jam
A small game made in Godot Engine.
MetAppp
A Small Metal Game Engine / App
Quirky-Quantums-GGP
A DirectX game developed for our Graphics Programming Class
Vermin
A Small Crossplatform OpenGL Engine made for an RTS Game.
sravankaruturi's Repositories
sravankaruturi/Circinus
Circinus is an open source 3D game engine using DirectX 11 Rendering. The initial project was a simple DirectX program before being adapted to the current engine. The engine was created in 16 weeks for the class 'IGME.750.01 - Game Engine Design and Development' at the Rochester Institute of Technology, Spring 2017. The project is no longer actively maintained but source code is available for reference and free use.
sravankaruturi/Cortex
A small productivity app that I use daily for my tasks and schedule
sravankaruturi/FlappyBirdNeuralNet
A Small AI Program that teaches itself how to play Flappy Bird.
sravankaruturi/kodi
A Small OpenGL Game Engine.
sravankaruturi/Pilot
An OpenGL RTS Game Engine in the Works.
sravankaruturi/Banana
sravankaruturi/Capstone
A slice of a 3D action game, that is prototyped in Unity before porting to our engine.
sravankaruturi/MetAppp
A Small Metal Game Engine / App
sravankaruturi/Vermin
A Small Crossplatform OpenGL Engine made for an RTS Game.
sravankaruturi/Application
A C# WPF Test Application with me experimenting
sravankaruturi/assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
sravankaruturi/dota2api
Wrapper and parser
sravankaruturi/Engine
sravankaruturi/fluffy-engine
A Small Game Engine. Discontinued.
sravankaruturi/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
sravankaruturi/googletest
Googletest - Google Testing and Mocking Framework
sravankaruturi/Graphics-Assignments
sravankaruturi/Hazel
Hazel Engine
sravankaruturi/Ignite
A static site generator for Swift developers.
sravankaruturi/imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
sravankaruturi/kodi-windows
Kodi - Cross Platform -- Use CMake to Build
sravankaruturi/MineCraft-One-Week-Challenge
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL... So lets go!
sravankaruturi/OpenGLLaboratory
A Laboratory of sorts where I try to implement features I'm interested in.
sravankaruturi/pomo-app
A Small Pomodoro App
sravankaruturi/PythonScripts
Custom Python Scripts for my Everyday usage.
sravankaruturi/react-portfolio
sravankaruturi/SravanEngine
sravankaruturi/sravankaruturi
Profile on Github
sravankaruturi/sravankaruturi.github.io
Potfolio
sravankaruturi/SwiftSoundLevels
A test project to try out swift audio recording and getting the microphone levels.