/UE5VoxelTerrainDemo

Unreal Engine 5: Smooth voxel terrian example

Primary LanguageC++

UE5VoxelTerrainDemo

Unreal Engine 5 procedural voxel terrian example (partially based on Transvoxel™ Algorithm by Eric Lengyel) This project provides tools to generate, visualize and in-game change volume terrain using voxels.

Note

Tested with Unreal Engine 5.3.1 [Windows 10] [Ubuntu 20.04] [Ubuntu 22.04]

Voxel terrain

Voxel cave

Download playable demo

UE5-Windows

UE5-Linux

Features

  • Runtime terrain modification
  • Procedural landscape/caves generation
  • Level of details (per chunk)
  • Foliage
  • Up to 65535 terrain materials

Usage

  1. Install MS Visual Studio 2022
  2. Download last stable project or clone repository git clone https://github.com/bw2012/UE5VoxelTerrainDemo.git
  3. Open project directory
  4. Download Content.rar (~2Gb) and unzip it to Content folder
  5. Open project file with Unreal Engine 5
  6. Wait for compile UE5 KiteDemo shaders (first run may take long time)

Links

Telegram (RU)